Replace TSPlayer.IgnoreActionsForInventory => IsDisabledForSSC.
This is the first commit in a series to rewrite CheckIgnores() into whatever its replacement becomes. IgnoreActionsForInventory was probably used by the SSC system prior to when we had in-game support for SSC (ergo, when we just checked to make sure you had removed all items before joining and worked our way up in inventory data to track it). I could be wrong about this though. Now, IsDisabledForSSC tracks only if a player is shut down due to SSC, rather than a reason that gets broadcast.
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5 changed files with 11 additions and 10 deletions
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@ -855,9 +855,9 @@ namespace TShockAPI
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{
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args.Player.SendErrorMessage("Disabled for banned armor: " + args.Player.IgnoreActionsForDisabledArmor);
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}
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else if (args.Player.IgnoreActionsForInventory != "none")
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else if (args.Player.IsDisabledForSSC == true)
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{
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args.Player.SendErrorMessage("Disabled for Server Side Inventory: " + args.Player.IgnoreActionsForInventory);
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args.Player.SendErrorMessage("Disabled. Server side characters is enabled, and you aren't logged in.");
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}
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else if (TShock.Config.RequireLogin && !args.Player.IsLoggedIn)
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{
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