Replace TSPlayer.IgnoreActionsForInventory => IsDisabledForSSC.
This is the first commit in a series to rewrite CheckIgnores() into whatever its replacement becomes. IgnoreActionsForInventory was probably used by the SSC system prior to when we had in-game support for SSC (ergo, when we just checked to make sure you had removed all items before joining and worked our way up in inventory data to track it). I could be wrong about this though. Now, IsDisabledForSSC tracks only if a player is shut down due to SSC, rather than a reason that gets broadcast.
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5 changed files with 11 additions and 10 deletions
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@ -848,7 +848,7 @@ namespace TShockAPI
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args.Player.tempGroup = null;
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args.Player.Account = account;
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args.Player.IsLoggedIn = true;
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args.Player.IgnoreActionsForInventory = "none";
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args.Player.IsDisabledForSSC = false;
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if (Main.ServerSideCharacter)
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{
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