Changed the way the SecondUpdate checks work
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parent
33739c4f07
commit
1faf064983
1 changed files with 24 additions and 3 deletions
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@ -961,7 +961,22 @@ namespace TShockAPI
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{
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player.Spawn();
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}
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if (!Main.ServerSideCharacter || (Main.ServerSideCharacter && player.IsLoggedIn))
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if (Main.ServerSideCharacter && !player.IsLoggedIn)
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{
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DisableFlags flags = Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
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if (CheckIgnores(player))
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{
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player.Disable("not being logged in while SSC is enabled", flags);
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}
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else if (Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
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{
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player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}", flags);
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player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}");
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}
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}
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else if (!Main.ServerSideCharacter || (Main.ServerSideCharacter && player.IsLoggedIn))
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{
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string check = "none";
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foreach (Item item in player.TPlayer.inventory)
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@ -1030,11 +1045,17 @@ namespace TShockAPI
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}
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}
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player.IgnoreActionsForDisabledArmor = check;
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if (CheckIgnores(player) || Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
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DisableFlags flags = Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
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if (CheckIgnores(player))
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{
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DisableFlags flags = Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
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player.Disable("check ignores failed in OnSecondUpdate()", flags);
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}
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else if (Itembans.ItemIsBanned(player.TPlayer.inventory[player.TPlayer.selectedItem].name, player))
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{
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player.Disable($"holding banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}", flags);
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player.SendErrorMessage($"You are holding a banned item: {player.TPlayer.inventory[player.TPlayer.selectedItem].name}");
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}
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}
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var oldRegion = player.CurrentRegion;
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