Merge branch 'general-devel' of github.com:TShock/TShock into general-devel

This commit is contained in:
Zack Piispanen 2011-12-10 20:04:51 -05:00
commit 1fb86caaba
3 changed files with 23 additions and 1 deletions

View file

@ -367,6 +367,13 @@ namespace TShockAPI
args.Player.SendTileSquare(x, y);
return true;
}
if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.canexplosive))
{
args.Player.SendMessage("You do not have permission to place explosives.", Color.Red);
TShock.Utils.SendLogs(string.Format("{0} tried to place explosives", args.Player.Name), Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
}
if (!args.Player.Group.HasPermission(Permissions.editspawn) && !TShock.Regions.CanBuild(x, y, args.Player) && TShock.Regions.InArea(x, y))
{
@ -525,6 +532,18 @@ namespace TShockAPI
else
return TShock.Utils.HandleExplosivesUser(args.Player, TShock.Config.ExplosiveAbuseReason);
}
if (args.Player.Index != owner)//ignores projectiles whose senders aren't the same as their owners
{
TShock.Players[args.Player.Index].SendData(PacketTypes.ProjectileNew, "", ident);//update projectile on senders end so he knows it didnt get created
return true;
}
Projectile proj = new Projectile();
proj.SetDefaults(type);
if (proj.hostile)//ignores all hostile projectiles from the client they shouldn't be sending them anyways
{
TShock.Players[args.Player.Index].SendData(PacketTypes.ProjectileNew, "", ident);
return true;
}
return false;
}

View file

@ -144,6 +144,9 @@ namespace TShockAPI
[Description("User can change the homes of NPCs.")]
public static readonly string movenpc;
[Description("Required to be able to place Explosives")]
public static readonly string canexplosive;
static Permissions()
{
foreach (var field in typeof(Permissions).GetFields())

View file

@ -184,7 +184,7 @@
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.