Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
This commit is contained in:
commit
1fb86caaba
3 changed files with 23 additions and 1 deletions
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@ -367,6 +367,13 @@ namespace TShockAPI
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args.Player.SendTileSquare(x, y);
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return true;
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}
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if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.canexplosive))
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{
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args.Player.SendMessage("You do not have permission to place explosives.", Color.Red);
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TShock.Utils.SendLogs(string.Format("{0} tried to place explosives", args.Player.Name), Color.Red);
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args.Player.SendTileSquare(x, y);
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return true;
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}
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}
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if (!args.Player.Group.HasPermission(Permissions.editspawn) && !TShock.Regions.CanBuild(x, y, args.Player) && TShock.Regions.InArea(x, y))
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{
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@ -525,6 +532,18 @@ namespace TShockAPI
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else
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return TShock.Utils.HandleExplosivesUser(args.Player, TShock.Config.ExplosiveAbuseReason);
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}
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if (args.Player.Index != owner)//ignores projectiles whose senders aren't the same as their owners
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{
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TShock.Players[args.Player.Index].SendData(PacketTypes.ProjectileNew, "", ident);//update projectile on senders end so he knows it didnt get created
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return true;
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}
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Projectile proj = new Projectile();
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proj.SetDefaults(type);
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if (proj.hostile)//ignores all hostile projectiles from the client they shouldn't be sending them anyways
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{
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TShock.Players[args.Player.Index].SendData(PacketTypes.ProjectileNew, "", ident);
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return true;
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}
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return false;
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}
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@ -144,6 +144,9 @@ namespace TShockAPI
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[Description("User can change the homes of NPCs.")]
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public static readonly string movenpc;
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[Description("Required to be able to place Explosives")]
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public static readonly string canexplosive;
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static Permissions()
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{
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foreach (var field in typeof(Permissions).GetFields())
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@ -184,7 +184,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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