Fix "deadlock" occurring?
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parent
038f606939
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1fe4dbd594
1 changed files with 2 additions and 2 deletions
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@ -398,7 +398,7 @@ namespace TShockAPI
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{
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{
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if (player.IP == ip)
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if (player.IP == ip)
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{
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{
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player.Disconnect("Connection killed");
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Netplay.serverSock[player.Index].kill = true;
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args.Handled = true;
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args.Handled = true;
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return;
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return;
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}
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}
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@ -408,7 +408,7 @@ namespace TShockAPI
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var ips = JsonConvert.DeserializeObject<List<string>>(user.KnownIps);
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var ips = JsonConvert.DeserializeObject<List<string>>(user.KnownIps);
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if (ips.Contains(ip))
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if (ips.Contains(ip))
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{
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{
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player.Disconnect("Connection killed");
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Netplay.serverSock[player.Index].kill = true;
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args.Handled = true;
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args.Handled = true;
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return;
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return;
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}
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}
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