Increased 'impossible' range to hopefully prevent false bans.

This commit is contained in:
high 2011-06-08 11:58:20 -04:00
parent 451aa9c8ae
commit 205542d70b

View file

@ -280,7 +280,7 @@ namespace TShockAPI
int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
int tileX = Math.Abs(x);
int tileY = Math.Abs(y);
if (size > 5 || Math.Abs(plyX - tileX) > 12 || Math.Abs(plyY - tileY) > 12)
if (size > 5 || Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32)
{
Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})",
plyX, plyY,
@ -310,7 +310,7 @@ namespace TShockAPI
return Tools.Kick(e.Msg.whoAmI, "Using dirt rod");
}
if ((Math.Abs(plyX - tileX) > 8) || (Math.Abs(plyY - tileY) > 8))
if ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))
{
Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})",
plyX, plyY,
@ -373,7 +373,17 @@ namespace TShockAPI
bool HandlePlayerUpdate(MemoryStream data, GetDataEventArgs e)
{
byte plr = e.Msg.readBuffer[e.Index];
byte plr = data.ReadInt8();
byte control = data.ReadInt8();
byte item = data.ReadInt8();
float posx = data.ReadSingle();
float posy = data.ReadSingle();
float velx = data.ReadSingle();
float vely = data.ReadSingle();
if (Main.verboseNetplay)
Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely);
if (plr != e.Msg.whoAmI)
{
return Tools.HandleGriefer(e.Msg.whoAmI, "Update Player abuse");
@ -481,7 +491,7 @@ namespace TShockAPI
));
return Tools.HandleGriefer(e.Msg.whoAmI, "Manipulating liquid without bucket."); ;
}
if ((Math.Abs(plyX - tileX) > 6) || (Math.Abs(plyY - tileY) > 6))
if ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))
{
Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})",
plyX, plyY,