Removed XNA dependencies

This commit is contained in:
high 2011-08-30 08:36:34 -04:00
parent 8bb8114223
commit 21ac8a4a0e
16 changed files with 72 additions and 68 deletions

View file

@ -28,13 +28,13 @@ using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Net;
using System.Reflection;
using System.Linq;
using System.Threading;
using Community.CsharpSqlite.SQLiteClient;
using Microsoft.Xna.Framework;
using MySql.Data.MySqlClient;
using Terraria;
using TerrariaAPI;
@ -353,7 +353,7 @@ namespace TShockAPI
private DateTime LastCheck = DateTime.UtcNow;
private void OnUpdate(GameTime time)
private void OnUpdate()
{
UpdateManager.UpdateProcedureCheck();
@ -801,9 +801,16 @@ namespace TShockAPI
public static bool CheckSpawn(int x, int y)
{
Vector2 tile = new Vector2(x, y);
Vector2 spawn = new Vector2(Main.spawnTileX, Main.spawnTileY);
return Vector2.Distance(spawn, tile) <= Config.SpawnProtectionRadius;
PointF tile = new PointF(x, y);
PointF spawn = new PointF(Main.spawnTileX, Main.spawnTileY);
return Distance(spawn, tile) <= Config.SpawnProtectionRadius;
}
public static float Distance(PointF value1, PointF value2)
{
float num2 = value1.X - value2.X;
float num = value1.Y - value2.Y;
float num3 = (num2 * num2) + (num * num);
return (float)Math.Sqrt((double)num3);
}
public static bool HackedHealth(TSPlayer player)