Merge commit '27adb98b6f' into general-devel

This commit is contained in:
Deathmax 2011-07-08 19:33:00 +08:00
commit 23e5f96e01
6 changed files with 184 additions and 84 deletions

View file

@ -181,7 +181,7 @@ namespace TShockAPI
int tilex = args.Data.ReadInt32();
int tiley = args.Data.ReadInt32();
if (size != 3)
if (size > 5)
return true;
var tiles = new NetTile[size, size];
@ -220,6 +220,13 @@ namespace TShockAPI
tile.type = 0x1;
changed = true;
}
else if ((tile.type == 0xF && newtile.Type == 0xF) ||
(tile.type == 0x4F && newtile.Type == 0x4F))
{
tile.frameX = newtile.FrameX;
tile.frameY = newtile.FrameY;
changed = true;
}
}
}
@ -294,7 +301,7 @@ namespace TShockAPI
args.Player.SendMessage("Spawn protected from changes.", Color.Red);
args.Player.LastTileChangeNotify = DateTime.UtcNow;
}
args.Player.SendTileSquare(x, y);
args.Player.SendTileSquare(x, y);
return true;
}
}

View file

@ -0,0 +1,87 @@
/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Terraria;
using TerrariaAPI;
using XNAHelpers;
namespace TShockAPI.Net
{
[Flags]
public enum WorldInfoFlag : byte
{
None = 0,
OrbSmashed = 1,
DownedBoss1 = 2,
DownedBoss2 = 4,
DownedBoss3 = 8,
}
public class WorldInfoMsg : IPackable
{
public int Time { get; set; }
public bool DayTime { get; set; }
public byte MoonPhase { get; set; }
public bool BloodMoon { get; set; }
public int MaxTilesX { get; set; }
public int MaxTilesY { get; set; }
public int SpawnX { get; set; }
public int SpawnY { get; set; }
public int WorldSurface { get; set; }
public int RockLayer { get; set; }
public int WorldID { get; set; }
public WorldInfoFlag WorldFlags { get; set; }
public string WorldName { get; set; }
public void PackFull(Stream stream)
{
long start = stream.Position;
stream.WriteInt32(1);
stream.WriteInt8((byte)PacketTypes.WorldInfo);
Pack(stream);
long end = stream.Position;
stream.Position = start;
stream.WriteInt32((int)(end - start) - 4);
stream.Position = end;
}
public void Pack(Stream stream)
{
stream.Write(Time);
stream.Write(DayTime);
stream.Write(MoonPhase);
stream.Write(BloodMoon);
stream.Write(MaxTilesX);
stream.Write(MaxTilesY);
stream.Write(SpawnX);
stream.Write(SpawnY);
stream.Write(WorldSurface);
stream.Write(RockLayer);
stream.Write(WorldID);
stream.Write((byte)WorldFlags);
stream.Write(Encoding.ASCII.GetBytes(WorldName));
}
public void Unpack(Stream stream)
{
throw new NotImplementedException();
}
}
}

View file

@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.3.2.0704")]
[assembly: AssemblyFileVersion("2.3.2.0704")]
[assembly: AssemblyVersion("2.3.4.0708")]
[assembly: AssemblyFileVersion("2.3.4.0708")]

View file

@ -17,9 +17,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework;
using Terraria;
using TerrariaAPI;
using TShockAPI.Net;
namespace TShockAPI
{
@ -43,7 +45,6 @@ namespace TShockAPI
public Vector2 oldSpawn = Vector2.Zero;
public TSPlayer LastWhisper;
public int LoginAttempts { get; set; }
public bool Teleporting = false;
public Vector2 TeleportCoords = new Vector2(-1, -1);
Player FakePlayer = null;
@ -87,17 +88,17 @@ namespace TShockAPI
}
public float X
{
get
get
{
return RealPlayer ? TPlayer.position.X : Main.spawnTileX * 16;
return RealPlayer ? TPlayer.position.X : Main.spawnTileX * 16;
}
}
public float Y
{
get
get
{
return RealPlayer ? TPlayer.position.Y : Main.spawnTileY * 16;
return RealPlayer ? TPlayer.position.Y : Main.spawnTileY * 16;
}
}
public int TileX
@ -148,18 +149,44 @@ namespace TShockAPI
SendData(PacketTypes.Disconnect, reason);
}
public bool Teleport(int tileX, int tileY)
void SendTeleport(int tilex, int tiley)
{
var msg = new WorldInfoMsg
{
Time = (int)Main.time,
DayTime = Main.dayTime,
MoonPhase = (byte)Main.moonPhase,
BloodMoon = Main.bloodMoon,
MaxTilesX = Main.maxTilesX,
MaxTilesY = Main.maxTilesY,
SpawnX = tilex,
SpawnY = tiley,
WorldSurface = (int)Main.worldSurface,
RockLayer = (int)Main.rockLayer,
WorldID = Main.worldID,
WorldFlags = (WorldGen.shadowOrbSmashed ? WorldInfoFlag.OrbSmashed : WorldInfoFlag.None) |
(NPC.downedBoss1 ? WorldInfoFlag.DownedBoss1 : WorldInfoFlag.None) |
(NPC.downedBoss2 ? WorldInfoFlag.DownedBoss2 : WorldInfoFlag.None) |
(NPC.downedBoss3 ? WorldInfoFlag.DownedBoss3 : WorldInfoFlag.None),
WorldName = Main.worldName
};
var ms = new MemoryStream();
msg.PackFull(ms);
SendRawData(ms.ToArray());
}
public bool Teleport(int tilex, int tiley)
{
InitSpawn = false;
Teleporting = true;
TeleportCoords = new Vector2(tileX, tileY);
SendData(PacketTypes.WorldInfo);
SendTeleport(tilex, tiley);
//150 Should avoid all client crash errors
//The error occurs when a tile trys to update which the client hasnt load yet, Clients only update tiles withen 150 blocks
//Try 300 if it does not work (Higher number - Longer load times - Less chance of error)
if (!SendTileSquare(tileX, tileY, 150))
if (!SendTileSquare(tilex, tiley, 150))
{
SendMessage("Warning, teleport failed due to being too close to the edge of the map.", Color.Red);
return false;
@ -195,23 +222,30 @@ namespace TShockAPI
}
}
Teleporting = false;
SendData(PacketTypes.WorldInfo);
SendTeleport(Main.spawnTileX, Main.spawnTileY);
return true;
}
public void Spawn()
{
SendData(PacketTypes.PlayerSpawn, "", Index, 0.0f, 0.0f, 0.0f);
SendData(PacketTypes.PlayerSpawn, "", Index, 0.0f, 0.0f, 0.0f);
}
public virtual bool SendTileSquare(int x, int y, int size = 10)
{
if (x + size >= Main.maxTilesX || y + size >= Main.maxTilesX)
return false;
SendData(PacketTypes.TileSendSquare, "", size, (float)(x - (size / 2)), (float)(y - (size / 2)), 0f);
return true;
try
{
SendData(PacketTypes.TileSendSquare, "", size, (float)(x - (size / 2)), (float)(y - (size / 2)));
return true;
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
return false;
}
public virtual void GiveItem(int type, string name, int width, int height, int stack)
@ -287,17 +321,39 @@ namespace TShockAPI
}
//Todo: Separate this into a few functions. SendTo, SendToAll, etc
public void SendData(PacketTypes msgType, string text = "", int number = 0, float number2 = 0f, float number3 = 0f, float number4 = 0f, int number5 = 0)
public virtual void SendData(PacketTypes msgType, string text = "", int number = 0, float number2 = 0f, float number3 = 0f, float number4 = 0f, int number5 = 0)
{
if (RealPlayer && !ConnectionAlive)
return;
NetMessage.SendData((int)msgType, Index, -1, text, number, number2, number3, number4, number5);
}
public virtual bool SendRawData(byte[] data)
{
if (!RealPlayer || !ConnectionAlive)
return false;
try
{
if (Netplay.serverSock[Index].tcpClient.Connected)
{
Netplay.serverSock[Index].networkStream.Write(data, 0, data.Length);
return true;
}
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
return false;
}
}
public class TSServerPlayer : TSPlayer
{
public TSServerPlayer() : base("Server")
public TSServerPlayer()
: base("Server")
{
Group = new SuperAdminGroup();
}
@ -356,7 +412,7 @@ namespace TShockAPI
foreach (KeyValuePair<Vector2, Tile> entry in destroyedTiles)
{
Main.tile[(int)entry.Key.X, (int)entry.Key.Y] = entry.Value;
Log.Debug(string.Format("Reverted DestroyedTile(TileXY:{0}_{1}, Type:{2})",
Log.Debug(string.Format("Reverted DestroyedTile(TileXY:{0}_{1}, Type:{2})",
entry.Key.X, entry.Key.Y, Main.tile[(int)entry.Key.X, (int)entry.Key.Y].type));
}
// Send all players updated tile sqaures

View file

@ -80,18 +80,18 @@ namespace TShockAPI
{
HandleCommandLine(Environment.GetCommandLineArgs());
ConfigFile.ConfigRead += OnConfigRead;
Bans = new BanManager(FileTools.BansPath);
Backups = new BackupManager(Path.Combine(SavePath, "backups"));
FileTools.SetupConfig();
#if DEBUG
Log.Initialize(Path.Combine(SavePath, "log.txt"), LogLevel.All, false);
#else
Log.Initialize(Path.Combine(SavePath, "log.txt"), LogLevel.All & ~LogLevel.Debug, false);
#endif
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
Bans = new BanManager(FileTools.BansPath);
Backups = new BackupManager(Path.Combine(SavePath, "backups"));
ConfigFile.ConfigRead += OnConfigRead;
FileTools.SetupConfig();
Log.ConsoleInfo(string.Format("TShock Version {0} ({1}) now running.", Version, VersionCodename));
@ -104,10 +104,8 @@ namespace TShockAPI
ServerHooks.Command += ServerHooks_OnCommand;
NetHooks.GetData += GetData;
NetHooks.GreetPlayer += OnGreetPlayer;
NetHooks.SendData += OnSendData;
NpcHooks.StrikeNpc += NpcHooks_OnStrikeNpc;
WorldHooks.SaveWorld += OnSaveWorld;
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
Bans.LoadBans();
GetDataHandlers.InitGetDataHandler();
@ -131,9 +129,7 @@ namespace TShockAPI
ServerHooks.Command -= ServerHooks_OnCommand;
NetHooks.GetData -= GetData;
NetHooks.GreetPlayer -= OnGreetPlayer;
NetHooks.SendData -= OnSendData;
NpcHooks.StrikeNpc -= NpcHooks_OnStrikeNpc;
WorldHooks.SaveWorld -= OnSaveWorld;
}
/// <summary>
@ -297,6 +293,8 @@ namespace TShockAPI
private void OnLeave(int ply)
{
var tsplr = Players[ply];
Players[ply] = null;
if (tsplr != null && tsplr.ReceivedInfo)
{
Log.Info(string.Format("{0} left.", tsplr.Name));
@ -309,8 +307,6 @@ namespace TShockAPI
RemeberedPosManager.WriteSettings();
}
}
Players[ply] = null;
}
private void OnChat(messageBuffer msg, int ply, string text, HandledEventArgs e)
@ -452,53 +448,6 @@ namespace TShockAPI
}
}
private void OnSendData(SendDataEventArgs e)
{
//TODO - Clean this code up
switch (e.MsgID)
{
case PacketTypes.WorldInfo:
if (e.remoteClient >= 0 && Players[e.remoteClient] != null && Players[e.remoteClient].Teleporting)
{
var stream = new MemoryStream(messageBuffer.writeBufferMax);
var writer = new BinaryWriter(stream);
stream.Position = 4;
writer.Write(BitConverter.GetBytes(7), 0, 1);
writer.Write(BitConverter.GetBytes((int)Main.time));
writer.Write(BitConverter.GetBytes(Main.dayTime));
writer.Write((byte)Main.moonPhase);
writer.Write(Main.bloodMoon);
writer.Write(BitConverter.GetBytes(Main.maxTilesX));
writer.Write(BitConverter.GetBytes(Main.maxTilesY));
writer.Write(BitConverter.GetBytes((int)Players[e.remoteClient].TeleportCoords.X));
writer.Write(BitConverter.GetBytes((int)Players[e.remoteClient].TeleportCoords.Y));
writer.Write(BitConverter.GetBytes((int)Main.worldSurface));
writer.Write(BitConverter.GetBytes((int)Main.rockLayer));
writer.Write(BitConverter.GetBytes(Main.worldID));
writer.Write((byte)(0 + (WorldGen.shadowOrbSmashed ? 1 : 0) + (NPC.downedBoss1 ? 2 : 0) + (NPC.downedBoss2 ? 4 : 0) + (NPC.downedBoss3 ? 8 : 0)));
writer.Write(Encoding.ASCII.GetBytes(Main.worldName));
var length = (int)(stream.Length - 4);
stream.Position = 0;
writer.Write(length);
NetMessage.buffer[e.remoteClient].writeBuffer = stream.GetBuffer();
try
{
if (Netplay.serverSock[e.remoteClient].tcpClient.Connected)
{
NetMessage.buffer[e.remoteClient].spamCount++;
Netplay.serverSock[e.remoteClient].networkStream.BeginWrite(NetMessage.buffer[e.remoteClient].writeBuffer, 0, (int)stream.Length, new AsyncCallback(Netplay.serverSock[e.remoteClient].ServerWriteCallBack), Netplay.serverSock[e.remoteClient].networkStream);
}
}
catch { }
NetMessage.buffer[e.remoteClient].writeLocked = false;
e.Handled = true;
}
break;
default:
break;
}
}
private void OnGreetPlayer(int who, HandledEventArgs e)
{
var player = Players[who];

View file

@ -83,6 +83,7 @@
<Compile Include="Group.cs" />
<Compile Include="Log.cs" />
<Compile Include="Net\NetTile.cs" />
<Compile Include="Net\WorldInfoMsg.cs" />
<Compile Include="RegionManager.cs" />
<Compile Include="RememberPosManager.cs" />
<Compile Include="Resources.Designer.cs">
@ -145,7 +146,7 @@
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.