Commands /region list and /warp list now work
Regions now use User ID's for /region allow (can be IP or Username/password based ID) Minor Tweaks A reset of your database is recommended
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6 changed files with 156 additions and 28 deletions
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@ -34,8 +34,6 @@ namespace TShockAPI.DB
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{
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private IDbConnection database;
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public List<Warp> Warps = new List<Warp>();
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public WarpManager(IDbConnection db)
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{
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database = db;
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@ -43,7 +41,7 @@ namespace TShockAPI.DB
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using (var com = database.CreateCommand())
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{
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com.CommandText =
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"CREATE TABLE IF NOT EXISTS 'Warps' ('X' INTEGER(11) NOT NULL, 'Y' INTEGER(11) NOT NULL, 'WarpName' TEXT UNIQUE, 'WorldID' TEXT);";
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"CREATE TABLE IF NOT EXISTS 'Warps' ('X' NUMERIC, 'Y' NUMERIC, 'WarpName' TEXT UNIQUE, 'WorldID' TEXT);";
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com.ExecuteNonQuery();
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}
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}
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@ -109,26 +107,47 @@ namespace TShockAPI.DB
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}
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return new Warp();
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}
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public List<Warp> ListAllWarps()
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{
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List<Warp> Warps = new List<Warp>();
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try
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{
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using (var com = database.CreateCommand())
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{
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com.CommandText = "SELECT * FROM Warps";
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using (var reader = com.ExecuteReader())
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{
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while (reader.Read())
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Warps.Add(new Warp(new Vector2(reader.Get<int>("X"), reader.Get<int>("Y")), reader.Get<string>("WarpName"), reader.Get<string>("WorldID")));
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}
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}
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}
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catch (SqliteExecutionException ex)
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{
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}
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return Warps;
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}
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}
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public class Warp
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{
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public Vector2 WarpPos { get; set; }
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public string WarpName { get; set; }
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public string WorldWarpName { get; set; }
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public string WorldWarpID { get; set; }
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public Warp(Vector2 warppos, string name, string worldname)
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{
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WarpPos = warppos;
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WarpName = name;
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WorldWarpName = worldname;
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WorldWarpID = worldname;
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}
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public Warp()
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{
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WarpPos = Vector2.Zero;
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WarpName = null;
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WorldWarpName = string.Empty;
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WorldWarpID = string.Empty;
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}
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}
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}
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