Actually add the user when /user add is run

This commit is contained in:
Lucas Nicodemus 2011-07-14 13:52:44 -06:00
parent 080ba6ca2b
commit 2469e293ab

View file

@ -362,16 +362,19 @@ namespace TShockAPI
{
user.Address = namepass[0];
user.Group = args.Parameters[2];
user.Name = user.Address;
}
if (!string.IsNullOrEmpty(user.Address))
{
args.Player.SendMessage("IP address admin added. If they're logged in, tell them to rejoin.", Color.Green);
args.Player.SendMessage("WARNING: This is insecure! It would be better to use a user account instead.", Color.Red);
TShock.Users.AddUser(user);
Log.ConsoleInfo(args.Player.Name + " added IP " + user.Address + " to group " + user.Group);
}
else
{
args.Player.SendMessage("Account " + user.Name + " has been added to group " + user.Group + "!", Color.Green);
TShock.Users.AddUser(user);
Log.ConsoleInfo(args.Player.Name + " added Account " + user.Name + " to group " + user.Group);
}
}