Fix some banks cant sync slot
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c6201ff1fc
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1 changed files with 2 additions and 2 deletions
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@ -2610,14 +2610,14 @@ namespace TShockAPI
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// Players send a slot update packet for each inventory slot right after they've joined.
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// Players send a slot update packet for each inventory slot right after they've joined.
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bool bypassTrashCanCheck = false;
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bool bypassTrashCanCheck = false;
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if (plr == args.Player.Index && !args.Player.HasSentInventory && slot == NetItem.MaxInventory)
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if (plr == args.Player.Index && !args.Player.HasSentInventory && slot == PlayerItemSlotID.Count - 1)
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{
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{
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args.Player.HasSentInventory = true;
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args.Player.HasSentInventory = true;
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bypassTrashCanCheck = true;
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bypassTrashCanCheck = true;
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}
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}
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if (OnPlayerSlot(args.Player, args.Data, plr, slot, stack, prefix, type) || plr != args.Player.Index || slot < 0 ||
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if (OnPlayerSlot(args.Player, args.Data, plr, slot, stack, prefix, type) || plr != args.Player.Index || slot < 0 ||
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slot > NetItem.MaxInventory)
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slot > PlayerItemSlotID.Count - 1)
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return true;
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return true;
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// if (args.Player.IgnoreSSCPackets)
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// if (args.Player.IgnoreSSCPackets)
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// {
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// {
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