Merge branch 'general-devel' of github.com:NyxStudios/TShock into general-devel

This commit is contained in:
Zidonuke Ghost 2013-10-01 06:22:25 -04:00
commit 262e6d8349
8 changed files with 102 additions and 28 deletions

View file

@ -231,6 +231,7 @@ namespace TShockAPI
add(Permissions.whisper, Reply, "reply", "r");
add(Permissions.annoy, Annoy, "annoy");
add(Permissions.kill, Kill, "kill");
add(Permissions.godmode, ToggleGodMode, "godmode");
add(Permissions.butcher, Butcher, "butcher");
add(Permissions.item, Give, "give", "g");
add(Permissions.clearitems, ClearItems, "clear", "clearitems");
@ -3924,6 +3925,51 @@ namespace TShockAPI
args.Player.SendSuccessMessage("Tried to grow a " + name + ".");
}
private static void ToggleGodMode(CommandArgs args)
{
TSPlayer playerToGod;
if (args.Parameters.Count > 0)
{
string plStr = String.Join(" ", args.Parameters);
var players = TShock.Utils.FindPlayer(plStr);
if (players.Count == 0)
{
args.Player.SendErrorMessage("Invalid player!");
return;
}
else if (players.Count > 1)
{
TShock.Utils.SendMultipleMatchError(args.Player, players.Select(p => p.Name));
return;
}
else
{
playerToGod = players[0];
}
}
else if (!args.Player.RealPlayer)
{
args.Player.SendErrorMessage("You cant god mode a non player!");
return;
}
else
{
playerToGod = args.Player;
}
playerToGod.GodMode = !playerToGod.GodMode;
if (playerToGod == args.Player)
{
args.Player.SendSuccessMessage(string.Format("You are {0} in god mode.", args.Player.GodMode ? "now" : "no longer"));
}
else
{
args.Player.SendSuccessMessage(string.Format("{0} is {1} in god mode.", playerToGod.Name, playerToGod.GodMode ? "now" : "no longer"));
playerToGod.SendSuccessMessage(string.Format("You are {0} in god mode.", playerToGod.GodMode ? "now" : "no longer"));
}
}
#endregion Cheat Comamnds
}
}

View file

@ -276,6 +276,7 @@ namespace TShockAPI
[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public int ReservedSlots = 20;
[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public bool LogRest = false;
/// <summary>
/// Reads a configuration file from a given path
/// </summary>

View file

@ -1322,7 +1322,7 @@ namespace TShockAPI
args.Player.PlayerData.maxHealth = max;
}
if (args.Player.Group.HasPermission(Permissions.godmode) && (cur < max))
if (args.Player.GodMode && (cur < max))
{
args.Player.Heal(args.TPlayer.statLifeMax);
}
@ -2947,6 +2947,11 @@ namespace TShockAPI
if (TShock.Players[id] == null)
return true;
if (TShock.Players[id].GodMode)
{
TShock.Players[id].Heal(args.TPlayer.statLifeMax);
}
if (dmg > TShock.Config.MaxDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index)
{
args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
@ -2983,11 +2988,6 @@ namespace TShockAPI
return true;
}
if (args.Player.Group.HasPermission(Permissions.godmode))
{
args.Player.Heal(args.TPlayer.statLifeMax);
}
return false;
}

View file

@ -175,24 +175,30 @@ namespace TShockAPI
/// <param name="permission">The permission to check.</param>
/// <returns>Returns true if the user has that permission.</returns>
public virtual bool HasPermission(string permission)
{
if (String.IsNullOrEmpty(permission) || RealHasPermission(permission))
{
bool negated = false;
if (String.IsNullOrEmpty(permission) || (RealHasPermission(permission, ref negated) && !negated))
{
return true;
}
if (negated)
return false;
string[] nodes = permission.Split('.');
for (int i = nodes.Length - 1; i >= 0; i--)
{
nodes[i] = "*";
if (RealHasPermission(String.Join(".", nodes, 0, i + 1)))
if (RealHasPermission(String.Join(".", nodes, 0, i + 1), ref negated))
{
return true;
return !negated;
}
}
return false;
}
private bool RealHasPermission(string permission)
private bool RealHasPermission(string permission, ref bool negated)
{
negated = false;
if (string.IsNullOrEmpty(permission))
return true;
@ -200,9 +206,12 @@ namespace TShockAPI
var traversed = new List<Group>();
while (cur != null)
{
if (cur.negatedpermissions.Contains(permission))
return false;
if (cur.permissions.Contains(permission))
if (cur.negatedpermissions.Contains(permission))
{
negated = true;
return false;
}
if (cur.permissions.Contains(permission))
return true;
if (traversed.Contains(cur))
{

View file

@ -286,6 +286,9 @@ namespace TShockAPI
[Description("Player recovers health as damage is taken. Can be one shotted.")]
public static readonly string godmode = "tshock.godmode";
[Description("Player can chat")]
public static readonly string canchat = "tshock.canchat";
/// <summary>
/// Lists all commands associated with a given permission
/// </summary>

View file

@ -282,6 +282,11 @@ namespace TShockAPI
/// </summary>
public bool LoginHarassed = false;
/// <summary>
/// Player cant die, unless onehit
/// </summary>
public bool GodMode = false;
/// <summary>
/// Whether the player is a real, human, player on the server.
/// </summary>

View file

@ -921,21 +921,31 @@ namespace TShockAPI
Log.Error(ex.ToString());
}
}
else if (!tsplr.mute && !TShock.Config.EnableChatAboveHeads)
else
{
Utils.Broadcast(
String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text),
tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
} else if (!tsplr.mute && TShock.Config.EnableChatAboveHeads)
{
Utils.Broadcast(args.Who, String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
else if (tsplr.mute)
{
tsplr.SendErrorMessage("You are muted!");
args.Handled = true;
if (!tsplr.Group.HasPermission(Permissions.canchat))
{
args.Handled = true;
}
else if (tsplr.mute)
{
tsplr.SendErrorMessage("You are muted!");
args.Handled = true;
}
else if (!TShock.Config.EnableChatAboveHeads)
{
Utils.Broadcast(
String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text),
tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
else
{
Utils.Broadcast(args.Who,
String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix,
args.Text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
}
}