diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs index d7797fed..e8a2b43c 100644 --- a/TShockAPI/Bouncer.cs +++ b/TShockAPI/Bouncer.cs @@ -1860,7 +1860,7 @@ namespace TShockAPI // if released npc not from its item (from crafted packet) // e.g. using bunny item to release golden bunny - if(args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type) + if(args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type && args.Player.TPlayer.lastVisualizedSelectedItem.placeStyle != style) { TShock.Log.ConsoleDebug("Bouncer / OnReleaseNPC rejected npc release from {0}", args.Player.Name); args.Player.Kick("Trying to release different critter exploit!", true);