fix(Bouncer/SendTileRectHandler): tile rect changes not synced between clients && unable to place HatRack
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1e23785a04
commit
28aa3aea48
1 changed files with 39 additions and 28 deletions
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@ -78,6 +78,13 @@ namespace TShockAPI.Handlers
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Removal,
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Removal,
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}
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}
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public enum MatchResult
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{
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NotMatched,
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RejectChanges,
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BroadcastChanges,
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}
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private readonly int Width;
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private readonly int Width;
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private readonly int Height;
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private readonly int Height;
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@ -179,11 +186,11 @@ namespace TShockAPI.Handlers
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/// <param name="player">The player the operation originates from.</param>
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/// <param name="player">The player the operation originates from.</param>
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/// <param name="rect">The tile rectangle of the operation.</param>
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/// <param name="rect">The tile rectangle of the operation.</param>
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/// <returns><see langword="true"/>, if the rect matches this operation and the changes have been applied, otherwise <see langword="false"/>.</returns>
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/// <returns><see langword="true"/>, if the rect matches this operation and the changes have been applied, otherwise <see langword="false"/>.</returns>
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public bool Matches(TSPlayer player, TileRect rect)
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public MatchResult Matches(TSPlayer player, TileRect rect)
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{
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{
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if (rect.Width != Width || rect.Height != Height)
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if (rect.Width != Width || rect.Height != Height)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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for (int x = 0; x < rect.Width; x++)
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for (int x = 0; x < rect.Width; x++)
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@ -195,7 +202,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (tile.Type != TileType)
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if (tile.Type != TileType)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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if (Type is MatchType.Placement or MatchType.StateChange)
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if (Type is MatchType.Placement or MatchType.StateChange)
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@ -204,7 +211,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (tile.FrameX < 0 || tile.FrameX > MaxFrameX || tile.FrameX % FrameXStep != 0)
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if (tile.FrameX < 0 || tile.FrameX > MaxFrameX || tile.FrameX % FrameXStep != 0)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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if (MaxFrameY != IGNORE_FRAME)
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if (MaxFrameY != IGNORE_FRAME)
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@ -214,7 +221,7 @@ namespace TShockAPI.Handlers
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// this is the only tile type sent in a tile rect where the frame have a different pattern (56, 74, 92 instead of 54, 72, 90)
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// this is the only tile type sent in a tile rect where the frame have a different pattern (56, 74, 92 instead of 54, 72, 90)
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if (!(TileType == TileID.LunarMonolith && tile.FrameY % FrameYStep == 2))
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if (!(TileType == TileID.LunarMonolith && tile.FrameY % FrameYStep == 2))
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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}
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}
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@ -223,7 +230,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (tile.Active)
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if (tile.Active)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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}
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}
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@ -236,7 +243,7 @@ namespace TShockAPI.Handlers
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if (!player.HasBuildPermission(x, y))
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if (!player.HasBuildPermission(x, y))
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{
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{
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// for simplicity, let's pretend that the edit was valid, but do not execute it
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// for simplicity, let's pretend that the edit was valid, but do not execute it
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return true;
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return MatchResult.RejectChanges;
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}
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}
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}
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}
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}
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}
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@ -257,10 +264,10 @@ namespace TShockAPI.Handlers
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}
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}
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}
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}
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return false;
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return MatchResult.NotMatched;
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}
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}
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private bool MatchPlacement(TSPlayer player, TileRect rect)
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private MatchResult MatchPlacement(TSPlayer player, TileRect rect)
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{
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{
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for (int x = rect.X; x < rect.Y + rect.Width; x++)
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for (int x = rect.X; x < rect.Y + rect.Width; x++)
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{
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{
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@ -268,7 +275,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (Main.tile[x, y].active()) // the client will kill tiles that auto break before placing the object
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if (Main.tile[x, y].active()) // the client will kill tiles that auto break before placing the object
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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}
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}
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@ -277,7 +284,7 @@ namespace TShockAPI.Handlers
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if (TShock.TileBans.TileIsBanned((short)TileType, player))
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if (TShock.TileBans.TileIsBanned((short)TileType, player))
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{
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{
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// for simplicity, let's pretend that the edit was valid, but do not execute it
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// for simplicity, let's pretend that the edit was valid, but do not execute it
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return true;
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return MatchResult.RejectChanges;
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}
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}
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for (int x = 0; x < rect.Width; x++)
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for (int x = 0; x < rect.Width; x++)
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@ -291,10 +298,10 @@ namespace TShockAPI.Handlers
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}
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}
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}
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}
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return true;
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return MatchResult.BroadcastChanges;
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}
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}
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private bool MatchStateChange(TSPlayer player, TileRect rect)
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private MatchResult MatchStateChange(TSPlayer player, TileRect rect)
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{
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{
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for (int x = rect.X; x < rect.Y + rect.Width; x++)
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for (int x = rect.X; x < rect.Y + rect.Width; x++)
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{
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{
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@ -302,7 +309,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (!Main.tile[x, y].active() || Main.tile[x, y].type != TileType)
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if (!Main.tile[x, y].active() || Main.tile[x, y].type != TileType)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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}
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}
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@ -322,10 +329,10 @@ namespace TShockAPI.Handlers
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}
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}
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}
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}
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return true;
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return MatchResult.BroadcastChanges;
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}
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}
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private bool MatchRemoval(TSPlayer player, TileRect rect)
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private MatchResult MatchRemoval(TSPlayer player, TileRect rect)
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{
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{
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for (int x = rect.X; x < rect.X + rect.Width; x++)
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for (int x = rect.X; x < rect.X + rect.Width; x++)
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{
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{
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@ -333,7 +340,7 @@ namespace TShockAPI.Handlers
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{
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{
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if (!Main.tile[x, y].active() || Main.tile[x, y].type != TileType)
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if (!Main.tile[x, y].active() || Main.tile[x, y].type != TileType)
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{
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{
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return false;
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return MatchResult.NotMatched;
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}
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}
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}
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}
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}
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}
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@ -348,7 +355,7 @@ namespace TShockAPI.Handlers
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}
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}
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}
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}
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return true;
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return MatchResult.BroadcastChanges;
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}
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}
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}
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}
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@ -364,7 +371,7 @@ namespace TShockAPI.Handlers
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TileRectMatch.Placement(2, 3, TileID.TargetDummy, 54, 36, 18, 18),
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TileRectMatch.Placement(2, 3, TileID.TargetDummy, 54, 36, 18, 18),
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TileRectMatch.Placement(3, 4, TileID.TeleportationPylon, 468, 54, 18, 18),
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TileRectMatch.Placement(3, 4, TileID.TeleportationPylon, 468, 54, 18, 18),
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TileRectMatch.Placement(2, 3, TileID.DisplayDoll, 126, 36, 18, 18),
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TileRectMatch.Placement(2, 3, TileID.DisplayDoll, 126, 36, 18, 18),
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TileRectMatch.Placement(2, 3, TileID.HatRack, 90, 54, 18, 18),
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TileRectMatch.Placement(3, 4, TileID.HatRack, 90, 54, 18, 18),
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TileRectMatch.Placement(2, 2, TileID.ItemFrame, 162, 18, 18, 18),
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TileRectMatch.Placement(2, 2, TileID.ItemFrame, 162, 18, 18, 18),
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TileRectMatch.Placement(3, 3, TileID.WeaponsRack2, 90, 36, 18, 18),
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TileRectMatch.Placement(3, 3, TileID.WeaponsRack2, 90, 36, 18, 18),
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TileRectMatch.Placement(1, 1, TileID.FoodPlatter, 18, 0, 18, 18),
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TileRectMatch.Placement(1, 1, TileID.FoodPlatter, 18, 0, 18, 18),
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@ -436,7 +443,7 @@ namespace TShockAPI.Handlers
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from throttle from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from throttle from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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@ -446,7 +453,7 @@ namespace TShockAPI.Handlers
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from being disabled from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from being disabled from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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@ -468,7 +475,7 @@ namespace TShockAPI.Handlers
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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@ -478,7 +485,7 @@ namespace TShockAPI.Handlers
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from out of range from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from out of range from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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@ -488,19 +495,23 @@ namespace TShockAPI.Handlers
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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// check if the rect matches any valid operation
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// check if the rect matches any valid operation
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foreach (TileRectMatch match in Matches)
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foreach (TileRectMatch match in Matches)
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{
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{
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if (match.Matches(args.Player, rect))
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var result = match.Matches(args.Player, rect);
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if (result != TileRectMatch.MatchResult.NotMatched)
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{
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{
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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if (result == TileRectMatch.MatchResult.RejectChanges)
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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if (result == TileRectMatch.MatchResult.BroadcastChanges)
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TSPlayer.All.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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}
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}
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect reimplemented from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from matches from {args.Player.Name}"));
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TShock.Log.ConsoleDebug(GetString($"Bouncer / SendTileRect rejected from matches from {args.Player.Name}"));
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// send correcting data
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// send correcting data
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args.Player.SendTileRect(args.TileX, args.TileY, args.Length, args.Width);
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args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length);
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return;
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return;
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}
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}
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