Remove some redundant code

This commit is contained in:
Deathmax 2012-01-20 15:20:07 +08:00
parent 672d360e9d
commit 290fe1a1da

View file

@ -1054,10 +1054,11 @@ namespace TShockAPI
{ {
continue; continue;
} }
if (TShock.CheckRangePermission(args.Player, realx, realy)) // Server now has a range check built in
/*if (TShock.CheckRangePermission(args.Player, realx, realy))
{ {
continue; continue;
} }*/
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105)) if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105))
{ {
if (TShock.Config.EnableInsecureTileFixes) if (TShock.Config.EnableInsecureTileFixes)