From 29477ab305446bfed28e6a8e3e4df82ffdb336db Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Sat, 15 Mar 2025 17:33:04 +0900 Subject: [PATCH] Update version codename --- TShockAPI/TShock.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 8e467973..bd2a113e 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -63,7 +63,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "Better late than never!"; + public static readonly string VersionCodename = "Stargazer"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock";