Reworked the StatTracker client-side

Reworked the StatTracker client side stuff to match the new server side
changes. Also fixed the memory tracking, plus added a 'providerid' for
certain server hosting providers
This commit is contained in:
George 2015-12-28 12:05:19 +00:00
parent d2fe188001
commit 29abcaf612
2 changed files with 63 additions and 15 deletions

View file

@ -7,13 +7,25 @@ using System.Threading;
using System.IO; using System.IO;
using System.Web; using System.Web;
using TerrariaApi.Server; using TerrariaApi.Server;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace TShockAPI namespace TShockAPI
{ {
public class StatTracker public class StatTracker
{ {
[DllImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetPhysicallyInstalledSystemMemory(out long totalMemInKb);
public string ProviderToken = "";
public bool OptOut = false;
private bool failed; private bool failed;
private bool initialized; private bool initialized;
private long totalMem;
private string serverId = "";
public StatTracker() public StatTracker()
{ {
@ -21,31 +33,56 @@ namespace TShockAPI
public void Initialize() public void Initialize()
{ {
if (!initialized) if (!initialized && !OptOut)
{ {
initialized = true; initialized = true;
serverId = Guid.NewGuid().ToString(); // Gets reset every server restart
ThreadPool.QueueUserWorkItem(SendUpdate); ThreadPool.QueueUserWorkItem(SendUpdate);
} }
} }
private void SendUpdate(object info) private void SendUpdate(object info)
{ {
Thread.Sleep(1000*60*15); Thread.Sleep(1000 * 60 * 5);
var data = new JsonData JsonData data;
if(ServerApi.RunningMono)
{ {
port = Terraria.Netplay.ListenPort, var pc = new PerformanceCounter("Mono Memory", "Total Physical Memory");
currentPlayers = TShock.Utils.ActivePlayers(), totalMem = (pc.RawValue / 1024 / 1024 / 1024);
maxPlayers = TShock.Config.MaxSlots, data = new JsonData
systemRam = 0, {
systemCPUClock = 0, port = Terraria.Netplay.ListenPort,
version = TShock.VersionNum.ToString(), currentPlayers = TShock.Utils.ActivePlayers(),
terrariaVersion = Terraria.Main.versionNumber2, maxPlayers = TShock.Config.MaxSlots,
mono = ServerApi.RunningMono systemRam = totalMem,
}; version = TShock.VersionNum.ToString(),
terrariaVersion = Terraria.Main.versionNumber2,
providerId = ProviderToken,
serverId = serverId,
mono = true
};
} else
{
GetPhysicallyInstalledSystemMemory(out totalMem);
totalMem = (totalMem / 1024 / 1024); // Super hardcore maths to convert to Gb from Kb
data = new JsonData
{
port = Terraria.Netplay.ListenPort,
currentPlayers = TShock.Utils.ActivePlayers(),
maxPlayers = TShock.Config.MaxSlots,
systemRam = totalMem,
version = TShock.VersionNum.ToString(),
terrariaVersion = Terraria.Main.versionNumber2,
providerId = ProviderToken,
serverId = serverId,
mono = false
};
}
var serialized = Newtonsoft.Json.JsonConvert.SerializeObject(data); var serialized = Newtonsoft.Json.JsonConvert.SerializeObject(data);
var encoded = HttpUtility.UrlEncode(serialized); var encoded = HttpUtility.UrlEncode(serialized);
var uri = String.Format("http://stats.tshock.co/publish/{0}", encoded); var uri = String.Format("http://stats.tshock.co/submit/{0}", encoded);
var client = (HttpWebRequest)WebRequest.Create(uri); var client = (HttpWebRequest)WebRequest.Create(uri);
client.Timeout = 5000; client.Timeout = 5000;
try try
@ -78,10 +115,11 @@ namespace TShockAPI
public int port; public int port;
public int currentPlayers; public int currentPlayers;
public int maxPlayers; public int maxPlayers;
public int systemRam; public long systemRam;
public int systemCPUClock;
public string version; public string version;
public string terrariaVersion; public string terrariaVersion;
public string providerId;
public string serverId;
public bool mono; public bool mono;
} }
} }

View file

@ -682,6 +682,16 @@ namespace TShockAPI
break; break;
} }
case "-providertoken":
{
TShock.StatTracker.ProviderToken = parms[++i];
break;
}
case "--stats-optout":
{
TShock.StatTracker.OptOut = true;
break;
}
} }
} }
} }