diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs index 85a1c637..bf37110d 100644 --- a/TShockAPI/Bouncer.cs +++ b/TShockAPI/Bouncer.cs @@ -1328,7 +1328,7 @@ namespace TShockAPI var boltProjectileData = args.Player.RecentlyCreatedProjectiles.FirstOrDefault(p => Main.projectile[p.Index].type == ProjectileID.PortalGunBolt); if (boltProjectileData.Type == 0 || boltProjectileData.Killed) { - TShock.Log.ConsoleDebug(GetString("Bouncer / OnNewProjectile rejected from portal gate from {0} (invalid angle: {1})", args.Player.Name, discreteDirection)); + TShock.Log.ConsoleDebug(GetString("Bouncer / OnNewProjectile rejected from portal gate from {0} (missing active Portal Gun bolt)", args.Player.Name, discreteDirection)); args.Player.RemoveProjectile(ident, owner); args.Handled = true; return;