Fixed PlayerDamage hole. Thanks to Minic

Closes #34
This commit is contained in:
Shank 2011-06-06 17:39:50 -06:00
parent b28e12ecf8
commit 2b5eede7bc

View file

@ -398,7 +398,7 @@ namespace TShockAPI
} }
} }
} }
else if (e.MsgID == 0x1b) //PlayerDamage else if (e.MsgID == 0x1a) //PlayerDamage
{ {
using (var br = new BinaryReader(new MemoryStream(e.Msg.readBuffer, e.Index, e.Length))) using (var br = new BinaryReader(new MemoryStream(e.Msg.readBuffer, e.Index, e.Length)))
{ {