Add case for new invasion, and commands for the invasion/moons added recently
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34e1a70872
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4 changed files with 77 additions and 1 deletions
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@ -358,6 +358,10 @@ namespace TShockAPI
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{
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HelpText = "Starts a Pumpkin Moon invasion at the specified wave."
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});
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add(new Command(Permissions.invade, SnowInvasion, "snowinvasion")
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{
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HelpText = "Starts a Snow Moon invasion at the specified wave."
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});
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#endregion
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#region TP Commands
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add(new Command(Permissions.home, Home, "home")
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@ -395,6 +399,14 @@ namespace TShockAPI
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{
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HelpText = "Sets a blood moon."
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});
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add(new Command(Permissions.snowmoon, SnowMoon, "snowmoon")
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{
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HelpText = "Sets a snow moon."
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});
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add(new Command(Permissions.pumpkinmoon, PumpkinMoon, "pumpkinmoon")
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{
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HelpText = "Sets a pumpkin moon."
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});
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add(new Command(Permissions.grow, Grow, "grow")
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{
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AllowServer = false,
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@ -1578,6 +1590,18 @@ namespace TShockAPI
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TShock.Utils.Broadcast(string.Format("{0} turned on the blood moon.", args.Player.Name), Color.Green);
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}
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private static void SnowMoon(CommandArgs args)
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{
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TSPlayer.Server.SetSnowMoon(true);
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TShock.Utils.Broadcast(string.Format("{0} turned on the snow moon.", args.Player.Name), Color.Green);
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}
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private static void PumpkinMoon(CommandArgs args)
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{
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TSPlayer.Server.SetPumpkinMoon(true);
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TShock.Utils.Broadcast(string.Format("{0} turned on the pumpkin moon.", args.Player.Name), Color.Green);
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}
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private static void Eclipse(CommandArgs args)
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{
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TSPlayer.Server.SetEclipse(true);
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@ -1634,7 +1658,7 @@ namespace TShockAPI
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Main.bloodMoon = false;
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NPC.waveKills = 0f;
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NPC.waveCount = wave;
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string text = "Pumpkin Invasion started at wave;" + wave;
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string text = "Pumpkin Invasion started at wave: " + wave;
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if (Main.netMode == 0)
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{
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Main.NewText(text, 175, 75, 255, false);
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@ -1645,6 +1669,35 @@ namespace TShockAPI
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NetMessage.SendData(25, -1, -1, text, 255, 175f, 75f, 255f, 0);
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}
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}
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private static void SnowInvasion(CommandArgs args)
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{
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TSPlayer.Server.SetTime(false, 0.0);
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int wave = 1;
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if (args.Parameters.Count != 0)
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int.TryParse(args.Parameters[0], out wave);
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Main.snowMoon = true;
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Main.pumpkinMoon = false;
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Main.bloodMoon = false;
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if (Main.netMode != 1)
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{
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NPC.waveKills = 0f;
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NPC.waveCount = 1;
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string text = "Snow Invasion started at wave: " + wave;
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if (Main.netMode == 0)
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{
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Main.NewText(text, 175, 75, 255, false);
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return;
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}
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if (Main.netMode == 2)
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{
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NetMessage.SendData(25, -1, -1, text, 255, 175f, 75f, 255f, 0);
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}
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}
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}
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private static void Hardmode(CommandArgs args)
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{
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if (Main.hardMode)
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@ -3216,6 +3216,7 @@ namespace TShockAPI
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case -2:
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case -3:
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case -4:
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case -5:
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invasion = true;
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break;
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case 4:
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@ -3226,6 +3227,7 @@ namespace TShockAPI
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case 125:
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case 126:
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case 127:
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case 128:
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case 134:
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case 222:
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case 245:
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@ -3254,6 +3256,9 @@ namespace TShockAPI
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string boss;
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switch (Type)
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{
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case -5:
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boss = "a snow invasion";
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break;
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case -4:
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boss = "a pumpkin invasion";
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break;
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@ -227,6 +227,12 @@ namespace TShockAPI
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[Description("User can force a blood moon.")]
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public static readonly string bloodmoon = "tshock.world.time.bloodmoon";
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[Description("User can force a pumpkin moon.")]
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public static readonly string pumpkinmoon = "tshock.world.time.pumpkinmoon";
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[Description("User can force a snow moon.")]
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public static readonly string snowmoon = "tshock.world.time.snowmoon";
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[Description("User can set the time.")]
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public static readonly string time = "tshock.world.time.set";
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@ -1195,6 +1195,18 @@ namespace TShockAPI
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Main.bloodMoon = bloodMoon;
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SetTime(false, 0);
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}
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public void SetSnowMoon(bool snowMoon)
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{
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Main.snowMoon = snowMoon;
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SetTime(false, 0);
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}
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public void SetPumpkinMoon(bool pumpkinMoon)
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{
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Main.pumpkinMoon = pumpkinMoon;
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SetTime(false, 0);
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}
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public void SetEclipse(bool Eclipse)
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{
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