Replace more .names with .FullName or .Name respectively
This commit is contained in:
parent
95ad2aeeab
commit
2dee3edb3d
1 changed files with 49 additions and 49 deletions
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@ -2156,83 +2156,83 @@ namespace TShockAPI
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foreach (int i in npcIds)
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{
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npc.SetDefaults(i);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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}
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TSPlayer.All.SendSuccessMessage("{0} has spawned all bosses {1} time(s).", args.Player.Name, amount);
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return;
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case "brain":
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case "brain of cthulhu":
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npc.SetDefaults(266);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Brain of Cthulhu {1} time(s).", args.Player.Name, amount);
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return;
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case "destroyer":
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npc.SetDefaults(134);
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TSPlayer.Server.SetTime(false, 0.0);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Destroyer {1} time(s).", args.Player.Name, amount);
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return;
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case "duke":
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case "duke fishron":
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case "fishron":
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npc.SetDefaults(370);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Duke Fishron {1} time(s).", args.Player.Name, amount);
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return;
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case "eater":
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case "eater of worlds":
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npc.SetDefaults(13);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Eater of Worlds {1} time(s).", args.Player.Name, amount);
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return;
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case "eye":
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case "eye of cthulhu":
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npc.SetDefaults(4);
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TSPlayer.Server.SetTime(false, 0.0);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Eye of Cthulhu {1} time(s).", args.Player.Name, amount);
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return;
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case "golem":
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npc.SetDefaults(245);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Golem {1} time(s).", args.Player.Name, amount);
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return;
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case "king":
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case "king slime":
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npc.SetDefaults(50);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned King Slime {1} time(s).", args.Player.Name, amount);
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return;
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case "plantera":
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npc.SetDefaults(262);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Plantera {1} time(s).", args.Player.Name, amount);
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return;
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case "prime":
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case "skeletron prime":
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npc.SetDefaults(127);
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TSPlayer.Server.SetTime(false, 0.0);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Skeletron Prime {1} time(s).", args.Player.Name, amount);
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return;
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case "queen":
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case "queen bee":
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npc.SetDefaults(222);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Queen Bee {1} time(s).", args.Player.Name, amount);
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return;
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case "skeletron":
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npc.SetDefaults(35);
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TSPlayer.Server.SetTime(false, 0.0);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned Skeletron {1} time(s).", args.Player.Name, amount);
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return;
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case "twins":
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TSPlayer.Server.SetTime(false, 0.0);
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npc.SetDefaults(125);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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npc.SetDefaults(126);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Twins {1} time(s).", args.Player.Name, amount);
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return;
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case "wof":
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@ -2253,7 +2253,7 @@ namespace TShockAPI
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case "moon":
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case "moon lord":
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npc.SetDefaults(398);
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
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TSPlayer.All.SendSuccessMessage("{0} has spawned the Moon Lord {1} time(s).", args.Player.Name, amount);
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return;
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default:
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@ -2291,21 +2291,21 @@ namespace TShockAPI
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}
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else if (npcs.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.FullName));
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}
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else
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{
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var npc = npcs[0];
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if (npc.type >= 1 && npc.type < Main.maxNPCTypes && npc.type != 113)
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{
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TSPlayer.Server.SpawnNPC(npc.type, npc.name, amount, args.Player.TileX, args.Player.TileY, 50, 20);
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TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY, 50, 20);
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if (args.Silent)
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{
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args.Player.SendSuccessMessage("Spawned {0} {1} time(s).", npc.name, amount);
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args.Player.SendSuccessMessage("Spawned {0} {1} time(s).", npc.FullName, amount);
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}
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else
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{
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TSPlayer.All.SendSuccessMessage("{0} has spawned {1} {2} time(s).", args.Player.Name, npc.name, amount);
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TSPlayer.All.SendSuccessMessage("{0} has spawned {1} {2} time(s).", args.Player.Name, npc.FullName, amount);
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}
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}
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else if (npc.type == 113)
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@ -2533,18 +2533,18 @@ namespace TShockAPI
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var matches = new List<NPC>();
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foreach (var npc in Main.npc.Where(npc => npc.active))
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{
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if (string.Equals(npc.name, npcStr, StringComparison.CurrentCultureIgnoreCase))
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if (string.Equals(npc.FullName, npcStr, StringComparison.CurrentCultureIgnoreCase))
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{
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matches = new List<NPC> { npc };
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break;
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}
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if (npc.name.ToLower().StartsWith(npcStr.ToLower()))
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if (npc.FullName.ToLower().StartsWith(npcStr.ToLower()))
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matches.Add(npc);
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}
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if (matches.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, matches.Select(n => n.name));
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TShock.Utils.SendMultipleMatchError(args.Player, matches.Select(n => n.FullName));
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return;
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}
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if (matches.Count == 0)
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@ -2555,7 +2555,7 @@ namespace TShockAPI
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var target = matches[0];
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args.Player.Teleport(target.position.X, target.position.Y);
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args.Player.SendSuccessMessage("Teleported to the '{0}'.", target.name);
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args.Player.SendSuccessMessage("Teleported to the '{0}'.", target.FullName);
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}
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private static void GetPos(CommandArgs args)
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@ -3202,12 +3202,12 @@ namespace TShockAPI
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}
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else if (items.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.Name));
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}
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else
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{
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TShock.Itembans.AddNewBan(items[0].name);
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args.Player.SendSuccessMessage("Banned " + items[0].name + ".");
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TShock.Itembans.AddNewBan(items[0].Name);
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args.Player.SendSuccessMessage("Banned " + items[0].Name + ".");
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}
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}
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#endregion
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@ -3228,7 +3228,7 @@ namespace TShockAPI
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}
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else if (items.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.Name));
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}
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else
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{
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@ -3238,20 +3238,20 @@ namespace TShockAPI
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return;
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}
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ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].name);
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ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].Name);
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if (ban == null)
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{
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args.Player.SendErrorMessage("{0} is not banned.", items[0].name);
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args.Player.SendErrorMessage("{0} is not banned.", items[0].Name);
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return;
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}
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if (!ban.AllowedGroups.Contains(args.Parameters[2]))
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{
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TShock.Itembans.AllowGroup(items[0].name, args.Parameters[2]);
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args.Player.SendSuccessMessage("{0} has been allowed to use {1}.", args.Parameters[2], items[0].name);
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TShock.Itembans.AllowGroup(items[0].Name, args.Parameters[2]);
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args.Player.SendSuccessMessage("{0} has been allowed to use {1}.", args.Parameters[2], items[0].Name);
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}
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else
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{
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args.Player.SendWarningMessage("{0} is already allowed to use {1}.", args.Parameters[2], items[0].name);
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args.Player.SendWarningMessage("{0} is already allowed to use {1}.", args.Parameters[2], items[0].Name);
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}
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}
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}
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@ -3273,12 +3273,12 @@ namespace TShockAPI
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}
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else if (items.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.Name));
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}
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else
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{
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TShock.Itembans.RemoveBan(items[0].name);
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args.Player.SendSuccessMessage("Unbanned " + items[0].name + ".");
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TShock.Itembans.RemoveBan(items[0].Name);
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args.Player.SendSuccessMessage("Unbanned " + items[0].Name + ".");
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}
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}
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#endregion
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@ -3299,7 +3299,7 @@ namespace TShockAPI
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}
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else if (items.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.Name));
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}
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else
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{
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@ -3309,20 +3309,20 @@ namespace TShockAPI
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return;
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}
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ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].name);
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ItemBan ban = TShock.Itembans.GetItemBanByName(items[0].Name);
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if (ban == null)
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{
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args.Player.SendErrorMessage("{0} is not banned.", items[0].name);
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args.Player.SendErrorMessage("{0} is not banned.", items[0].Name);
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return;
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}
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if (ban.AllowedGroups.Contains(args.Parameters[2]))
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{
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TShock.Itembans.RemoveGroup(items[0].name, args.Parameters[2]);
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args.Player.SendSuccessMessage("{0} has been disallowed to use {1}.", args.Parameters[2], items[0].name);
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TShock.Itembans.RemoveGroup(items[0].Name, args.Parameters[2]);
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args.Player.SendSuccessMessage("{0} has been disallowed to use {1}.", args.Parameters[2], items[0].Name);
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}
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else
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{
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args.Player.SendWarningMessage("{0} is already disallowed to use {1}.", args.Parameters[2], items[0].name);
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args.Player.SendWarningMessage("{0} is already disallowed to use {1}.", args.Parameters[2], items[0].Name);
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}
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}
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}
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@ -5187,7 +5187,7 @@ namespace TShockAPI
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}
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else if (npcs.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.FullName));
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return;
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}
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else
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@ -5242,7 +5242,7 @@ namespace TShockAPI
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}
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else if (matchedItems.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, matchedItems.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, matchedItems.Select(i => i.Name));
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return;
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}
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else
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@ -5291,7 +5291,7 @@ namespace TShockAPI
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if (itemAmount == 0 || itemAmount > item.maxStack)
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itemAmount = item.maxStack;
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if (args.Player.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefixId))
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if (args.Player.GiveItemCheck(item.type, item.Name, item.width, item.height, itemAmount, prefixId))
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{
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item.prefix = (byte)prefixId;
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args.Player.SendSuccessMessage("Gave {0} {1}(s).", itemAmount, item.AffixName());
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@ -5325,7 +5325,7 @@ namespace TShockAPI
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}
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else if (npcs.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.name));
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TShock.Utils.SendMultipleMatchError(args.Player, npcs.Select(n => n.FullName));
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return;
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}
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else if (args.Parameters[1].Length > 200)
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@ -5390,7 +5390,7 @@ namespace TShockAPI
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}
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else if (items.Count > 1)
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{
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.name));
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TShock.Utils.SendMultipleMatchError(args.Player, items.Select(i => i.Name));
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}
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else
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{
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@ -5430,10 +5430,10 @@ namespace TShockAPI
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{
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if (itemAmount == 0 || itemAmount > item.maxStack)
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itemAmount = item.maxStack;
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if (plr.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefix))
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if (plr.GiveItemCheck(item.type, item.Name, item.width, item.height, itemAmount, prefix))
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{
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args.Player.SendSuccessMessage(string.Format("Gave {0} {1} {2}(s).", plr.Name, itemAmount, item.name));
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plr.SendSuccessMessage(string.Format("{0} gave you {1} {2}(s).", args.Player.Name, itemAmount, item.name));
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args.Player.SendSuccessMessage(string.Format("Gave {0} {1} {2}(s).", plr.Name, itemAmount, item.Name));
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plr.SendSuccessMessage(string.Format("{0} gave you {1} {2}(s).", args.Player.Name, itemAmount, item.Name));
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}
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else
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{
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