Rename RememberedPosManager, also remove some deprecation messages.

This commit is contained in:
MarioE 2012-08-20 10:53:02 -04:00
parent 5b032f277d
commit 2e2539a4d1
3 changed files with 32 additions and 30 deletions

View file

@ -55,7 +55,7 @@ namespace TShockAPI
public static GroupManager Groups;
public static UserManager Users;
public static ItemManager Itembans;
public static RemeberedPosManager RememberedPos;
public static RememberedPosManager RememberedPos;
public static InventoryManager InventoryDB;
public static ConfigFile Config { get; set; }
public static IDbConnection DB;
@ -190,7 +190,7 @@ namespace TShockAPI
Users = new UserManager(DB);
Groups = new GroupManager(DB);
Itembans = new ItemManager(DB);
RememberedPos = new RemeberedPosManager(DB);
RememberedPos = new RememberedPosManager(DB);
InventoryDB = new InventoryManager(DB);
RestApi = new SecureRest(Netplay.serverListenIP, Config.RestApiPort);
RestApi.Verify += RestApi_Verify;
@ -906,11 +906,11 @@ namespace TShockAPI
if (player != null && player.Active)
{
count++;
TSPlayer.Server.SendMessage(string.Format("{0} ({1}) [{2}] <{3}>", player.Name, player.IP,
TSPlayer.Server.SendInfoMessage(string.Format("{0} ({1}) [{2}] <{3}>", player.Name, player.IP,
player.Group.Name, player.UserAccountName));
}
}
TSPlayer.Server.SendMessage(string.Format("{0} players connected.", count));
TSPlayer.Server.SendInfoMessage(string.Format("{0} players connected.", count));
}
else if (text == "autosave")
{
@ -1216,22 +1216,22 @@ namespace TShockAPI
switch (random)
{
case 0:
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount), Color.Green);
break;
case 1:
Utils.Broadcast(string.Format("Fatality! {0} goblins killed!", KillCount));
Utils.Broadcast(string.Format("Fatality! {0} goblins killed!", KillCount), Color.Green);
break;
case 2:
Utils.Broadcast(string.Format("Number of 'noobs' killed to date: {0}", KillCount));
Utils.Broadcast(string.Format("Number of 'noobs' killed to date: {0}", KillCount), Color.Green);
break;
case 3:
Utils.Broadcast(string.Format("Duke Nukem would be proud. {0} goblins killed.", KillCount));
Utils.Broadcast(string.Format("Duke Nukem would be proud. {0} goblins killed.", KillCount), Color.Green);
break;
case 4:
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount));
Utils.Broadcast(string.Format("You call that a lot? {0} goblins killed!", KillCount), Color.Green);
break;
case 5:
Utils.Broadcast(string.Format("{0} copies of Call of Duty smashed.", KillCount));
Utils.Broadcast(string.Format("{0} copies of Call of Duty smashed.", KillCount), Color.Green);
break;
}
}