Fixes weapon rack eating items
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1 changed files with 1 additions and 1 deletions
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@ -1614,7 +1614,7 @@ namespace TShockAPI
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/// <summary>
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/// Tiles that can be oriented (e.g., beds, chairs, bathtubs, etc).
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/// </summary>
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private static int[] orientableTiles = new int[] { 15, 79, 90, 105, TileID.Mannequin, 137, 139, 171, 207, 209, 314, TileID.Womannequin, TileID.MinecartTrack };
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private static int[] orientableTiles = new int[] { 15, 79, 90, 105, TileID.Mannequin, 137, 139, 171, 207, 209, 314, TileID.Womannequin, TileID.MinecartTrack, TileID.WeaponsRack };
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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{
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