Fixes weapon rack eating items

This commit is contained in:
White 2014-05-19 11:41:58 +09:30
parent 5e762c50ef
commit 2e40bd409e

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@ -1614,7 +1614,7 @@ namespace TShockAPI
/// <summary>
/// Tiles that can be oriented (e.g., beds, chairs, bathtubs, etc).
/// </summary>
private static int[] orientableTiles = new int[] { 15, 79, 90, 105, TileID.Mannequin, 137, 139, 171, 207, 209, 314, TileID.Womannequin, TileID.MinecartTrack };
private static int[] orientableTiles = new int[] { 15, 79, 90, 105, TileID.Mannequin, 137, 139, 171, 207, 209, 314, TileID.Womannequin, TileID.MinecartTrack, TileID.WeaponsRack };
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{