Modify call to Utils.Dump() from the server context to not stop

This commit is contained in:
Lucas Nicodemus 2017-12-09 16:09:53 -07:00
parent aa2f040787
commit 2e64d65910

View file

@ -5185,7 +5185,7 @@ namespace TShockAPI
private static void CreateDumps(CommandArgs args)
{
TShock.Utils.DumpPermissionMatrix("PermissionMatrix.txt");
TShock.Utils.Dump();
TShock.Utils.Dump(false);
args.Player.SendSuccessMessage("Your reference dumps have been created in the server folder.");
return;
}