Fixed how ban logic works so it matches the description of the variables EnableBanOnUsernames & EnableIPBans
Now it doesn't prevent bans being created or found but it only actions kicks on join based on the relavent config options. Changed /unban <player> to only work on names and /unbanip <ip> to only work on ip's to avoid user confusion Changed error message returned when no bans are found when actioning /unban <player> & /unbanip <ip> to be more appropriate Fixed formatting of -maxplayers / -players block
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2c8c5dc7b9
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2f3bfca082
2 changed files with 21 additions and 24 deletions
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@ -870,25 +870,14 @@ namespace TShockAPI
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var ban = TShock.Bans.GetBanByName(plStr);
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if (ban != null)
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{
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if (TShock.Bans.RemoveBan(ban.IP))
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args.Player.SendMessage(string.Format("Unbanned {0} ({1})!", ban.Name, ban.IP), Color.Red);
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else
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args.Player.SendMessage(string.Format("Failed to unban {0} ({1})!", ban.Name, ban.IP), Color.Red);
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}
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else if (!TShock.Config.EnableBanOnUsernames)
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{
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ban = TShock.Bans.GetBanByIp(plStr);
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if (ban == null)
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args.Player.SendMessage(string.Format("Failed to unban {0}, not found.", args.Parameters[0]), Color.Red);
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else if (TShock.Bans.RemoveBan(ban.IP))
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if (TShock.Bans.RemoveBan(ban.IP, true))
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args.Player.SendMessage(string.Format("Unbanned {0} ({1})!", ban.Name, ban.IP), Color.Red);
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else
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args.Player.SendMessage(string.Format("Failed to unban {0} ({1})!", ban.Name, ban.IP), Color.Red);
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}
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else
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{
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args.Player.SendMessage("Invalid player!", Color.Red);
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args.Player.SendMessage(string.Format("No bans for player {0} exist", plStr), Color.Red);
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}
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}
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@ -947,8 +936,8 @@ namespace TShockAPI
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return;
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}
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string plStr = args.Parameters[0];
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var ban = TShock.Bans.GetBanByIp(plStr);
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var ip = args.Parameters[0];
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var ban = TShock.Bans.GetBanByIp(ip);
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if (ban != null)
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{
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if (TShock.Bans.RemoveBan(ban.IP))
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@ -958,7 +947,7 @@ namespace TShockAPI
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}
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else
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{
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args.Player.SendMessage("Invalid player!", Color.Red);
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args.Player.SendMessage(string.Format("No bans for ip {0} exist", ip), Color.Red);
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}
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}
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@ -659,10 +659,18 @@ namespace TShockAPI
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return;
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}
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var nameban = Bans.GetBanByName(player.Name);
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Ban ban = null;
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if (nameban != null && Config.EnableBanOnUsernames)
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ban = nameban;
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if (Config.EnableBanOnUsernames)
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{
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var newban = Bans.GetBanByName(player.Name);
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if (null != newban)
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ban = newban;
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}
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if (Config.EnableIPBans && null == ban)
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{
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ban = Bans.GetBanByIp(player.IP);
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}
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if (ban != null)
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{
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