Merge branch 'master' into general-devel
Conflicts: TShockAPI/ConfigurationManager.cs TShockAPI/TShock.cs
This commit is contained in:
commit
30a200b6e0
5 changed files with 28 additions and 14 deletions
|
|
@ -421,18 +421,18 @@ namespace TShockAPI
|
|||
public static void MaxSpawns(CommandArgs args)
|
||||
{
|
||||
int ply = args.PlayerID;
|
||||
int amount = 4;//Convert.ToInt32(args.Message.Remove(0, 10));
|
||||
int amount = Convert.ToInt32(args.Message.Remove(0, 10));
|
||||
int.TryParse(args.Message.Remove(0, 10), out amount);
|
||||
NPC.maxSpawns = amount;
|
||||
NPC.defaultSpawnRate = amount;
|
||||
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
|
||||
}
|
||||
|
||||
public static void SpawnRate(CommandArgs args)
|
||||
{
|
||||
int ply = args.PlayerID;
|
||||
int amount = 700;//Convert.ToInt32(args.Message.Remove(0, 10));
|
||||
int amount = Convert.ToInt32(args.Message.Remove(0, 10));
|
||||
int.TryParse(args.Message.Remove(0, 10), out amount);
|
||||
NPC.spawnRate = amount;
|
||||
NPC.defaultSpawnRate = amount;
|
||||
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -62,10 +62,16 @@ namespace TShockAPI
|
|||
kickBoom = cfg.KickExplosives;
|
||||
spawnProtect = cfg.SpawnProtection;
|
||||
spawnProtectRadius = cfg.SpawnProtectionRadius;
|
||||
Terraria.NPC.maxSpawns = defaultMaxSpawns;
|
||||
Terraria.NPC.defaultSpawnRate = defaultSpawnRate;
|
||||
}
|
||||
|
||||
public static void WriteJsonConfiguration()
|
||||
{
|
||||
if (!System.IO.Directory.Exists(FileTools.SaveDir))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(FileTools.SaveDir);
|
||||
}
|
||||
if (System.IO.File.Exists(FileTools.SaveDir + "config.json"))
|
||||
{
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ namespace TShockAPI
|
|||
|
||||
String text = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture) + " - " + caller + message;
|
||||
|
||||
Console.WriteLine(text);
|
||||
//Console.WriteLine(text);
|
||||
|
||||
if (!MayWriteType(level))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ namespace TShockAPI
|
|||
|
||||
public static string saveDir = "./tshock/";
|
||||
|
||||
public static Version VersionNum = new Version(1, 5, 0, 1);
|
||||
public static Version VersionNum = new Version(1, 6, 0, 0);
|
||||
|
||||
public static bool shownVersion = false;
|
||||
|
||||
|
|
@ -103,6 +103,14 @@ namespace TShockAPI
|
|||
|
||||
public override void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
FileTools.SetupConfig();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
Log.Initialize(FileTools.SaveDir + "log.txt", LogLevel.All, true);
|
||||
Log.Info("Starting...");
|
||||
GameHooks.OnPreInitialize += OnPreInit;
|
||||
|
|
@ -364,8 +372,11 @@ namespace TShockAPI
|
|||
}
|
||||
}
|
||||
}
|
||||
<<<<<<< HEAD
|
||||
else if (e.MsgID == 0x22) // Client only KillTile
|
||||
e.Handled = true; // Client only uses it for chests, but sends regular 17 as well.
|
||||
=======
|
||||
>>>>>>> master
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
|
@ -473,14 +484,6 @@ namespace TShockAPI
|
|||
|
||||
void OnPreInit()
|
||||
{
|
||||
try
|
||||
{
|
||||
FileTools.SetupConfig();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
void OnPostInit()
|
||||
|
|
|
|||
|
|
@ -1,6 +1,11 @@
|
|||
For the full list of changes, please take a look at GitHub:
|
||||
https://github.com/TShock/TShock/commits/master
|
||||
|
||||
Changes in API release 1.6.0.0:
|
||||
- Added spawn protection
|
||||
- Fixed numerous bugs
|
||||
- Added a few commands
|
||||
|
||||
Changes in API release 1.5.0.1:
|
||||
- Fixed cheat detection
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue