Add fluid rockets.
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1 changed files with 4 additions and 1 deletions
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@ -3465,8 +3465,11 @@ namespace TShockAPI
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internal static Dictionary<int, LiquidType> projectileCreatesLiquid = new Dictionary<int, LiquidType>
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internal static Dictionary<int, LiquidType> projectileCreatesLiquid = new Dictionary<int, LiquidType>
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{
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{
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{ProjectileID.LavaBomb, LiquidType.Lava},
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{ProjectileID.LavaBomb, LiquidType.Lava},
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{ProjectileID.LavaRocket, LiquidType.Lava },
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{ProjectileID.WetBomb, LiquidType.Water},
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{ProjectileID.WetBomb, LiquidType.Water},
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{ProjectileID.HoneyBomb, LiquidType.Honey}
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{ProjectileID.WetRocket, LiquidType.Water },
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{ProjectileID.HoneyBomb, LiquidType.Honey},
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{ProjectileID.HoneyRocket, LiquidType.Honey }
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};
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};
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internal static Dictionary<int, int> ropeCoilPlacements = new Dictionary<int, int>
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internal static Dictionary<int, int> ropeCoilPlacements = new Dictionary<int, int>
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