From 320bbad0515bedc656b74752f23528dee772fa40 Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Mon, 22 Nov 2021 18:07:30 -0800 Subject: [PATCH] Version tick: 4.5.7 --- CHANGELOG.md | 3 +++ TShockAPI/Properties/AssemblyInfo.cs | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 9bcceb76..54eefc42 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,6 +12,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Do not forget to sign every line you change with your name. (@hakusaro) * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. +## Upcoming changes +* With any luck, .NET 5? + ## TShock 4.5.7 * Fixed the `/respawn` command to permit respawning players from the console. (@hakusaro, @Kojirremer) * Removed the old password hashing system, which predated `bcrypt` hashes and allowed specifying the hash algorithm in the config file. This also removes the config option for setting the hash algorithm (`HashAlgorithm`). This is because it helps clear the way for .NET5/6 and OTAPI 3, and because `bcrypt` has been the default since TShock 4.3 in 2015. (@hakusaro) diff --git a/TShockAPI/Properties/AssemblyInfo.cs b/TShockAPI/Properties/AssemblyInfo.cs index 47217a77..fc81908d 100644 --- a/TShockAPI/Properties/AssemblyInfo.cs +++ b/TShockAPI/Properties/AssemblyInfo.cs @@ -53,5 +53,5 @@ using System.Runtime.InteropServices; // Also, be sure to release on github with the exact assembly version tag as below // so that the update manager works correctly (via the Github releases api and mimic) -[assembly: AssemblyVersion("4.5.6")] -[assembly: AssemblyFileVersion("4.5.6")] +[assembly: AssemblyVersion("4.5.7")] +[assembly: AssemblyFileVersion("4.5.7")]