PlayerCommandEventArgs passes the command prefix
Fix tab space conflict in PlayerHooks.cs
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02564b5f9c
commit
32218f9be0
2 changed files with 67 additions and 66 deletions
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@ -623,7 +623,7 @@ namespace TShockAPI
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IEnumerable<Command> cmds = ChatCommands.FindAll(c => c.HasAlias(cmdName));
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if (Hooks.PlayerHooks.OnPlayerCommand(player, cmdName, cmdText, args, ref cmds))
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if (Hooks.PlayerHooks.OnPlayerCommand(player, cmdName, cmdText, args, ref cmds, cmdPrefix))
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return true;
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if (cmds.Count() == 0)
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@ -21,30 +21,31 @@ using System.ComponentModel;
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namespace TShockAPI.Hooks
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{
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public class PlayerPostLoginEventArgs
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{
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public TSPlayer Player { get; set; }
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public PlayerPostLoginEventArgs(TSPlayer ply)
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{
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Player = ply;
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}
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}
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public class PlayerPostLoginEventArgs
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{
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public TSPlayer Player { get; set; }
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public PlayerPostLoginEventArgs(TSPlayer ply)
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{
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Player = ply;
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}
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}
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public class PlayerPreLoginEventArgs : HandledEventArgs
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{
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public TSPlayer Player { get; set; }
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public string LoginName { get; set; }
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public string Password { get; set; }
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}
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public class PlayerPreLoginEventArgs : HandledEventArgs
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{
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public TSPlayer Player { get; set; }
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public string LoginName { get; set; }
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public string Password { get; set; }
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}
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public class PlayerCommandEventArgs : HandledEventArgs
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{
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public TSPlayer Player { get; set; }
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public string CommandName { get; set; }
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public string CommandText { get; set; }
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public List<string> Parameters { get; set; }
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public class PlayerCommandEventArgs : HandledEventArgs
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{
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public TSPlayer Player { get; set; }
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public string CommandName { get; set; }
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public string CommandText { get; set; }
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public List<string> Parameters { get; set; }
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public IEnumerable<Command> CommandList { get; set; }
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}
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public string CommandPrefix { get; set; }
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}
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public class PlayerChatEventArgs : HandledEventArgs
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{
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@ -53,59 +54,59 @@ namespace TShockAPI.Hooks
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public string TShockFormattedText { get; set; }
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}
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public static class PlayerHooks
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{
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public delegate void PlayerPostLoginD(PlayerPostLoginEventArgs e);
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public static event PlayerPostLoginD PlayerPostLogin;
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public static class PlayerHooks
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{
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public delegate void PlayerPostLoginD(PlayerPostLoginEventArgs e);
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public static event PlayerPostLoginD PlayerPostLogin;
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public delegate void PlayerPreLoginD(PlayerPreLoginEventArgs e);
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public static event PlayerPreLoginD PlayerPreLogin;
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public delegate void PlayerPreLoginD(PlayerPreLoginEventArgs e);
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public static event PlayerPreLoginD PlayerPreLogin;
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public delegate void PlayerCommandD(PlayerCommandEventArgs e);
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public static event PlayerCommandD PlayerCommand;
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public delegate void PlayerCommandD(PlayerCommandEventArgs e);
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public static event PlayerCommandD PlayerCommand;
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public delegate void PlayerChatD(PlayerChatEventArgs e);
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public static event PlayerChatD PlayerChat;
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public static void OnPlayerPostLogin(TSPlayer ply)
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{
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if (PlayerPostLogin == null)
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{
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return;
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}
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public static void OnPlayerPostLogin(TSPlayer ply)
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{
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if (PlayerPostLogin == null)
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{
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return;
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}
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PlayerPostLoginEventArgs args = new PlayerPostLoginEventArgs(ply);
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PlayerPostLogin(args);
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}
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PlayerPostLoginEventArgs args = new PlayerPostLoginEventArgs(ply);
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PlayerPostLogin(args);
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}
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public static bool OnPlayerCommand(TSPlayer player, string cmdName, string cmdText, List<string> args, ref IEnumerable<Command> commands)
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{
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if (PlayerCommand == null)
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{
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return false;
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}
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PlayerCommandEventArgs playerCommandEventArgs = new PlayerCommandEventArgs()
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{
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Player = player,
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CommandName = cmdName,
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CommandText = cmdText,
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Parameters = args,
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CommandList = commands
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};
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PlayerCommand(playerCommandEventArgs);
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commands = playerCommandEventArgs.CommandList;
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return playerCommandEventArgs.Handled;
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}
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public static bool OnPlayerCommand(TSPlayer player, string cmdName, string cmdText, List<string> args, ref IEnumerable<Command> commands, string cmdPrefix)
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{
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if (PlayerCommand == null)
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{
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return false;
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}
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PlayerCommandEventArgs playerCommandEventArgs = new PlayerCommandEventArgs()
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{
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Player = player,
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CommandName = cmdName,
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CommandText = cmdText,
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Parameters = args,
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CommandList = commands,
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CommandPrefix = cmdPrefix,
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};
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PlayerCommand(playerCommandEventArgs);
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return playerCommandEventArgs.Handled;
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}
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public static bool OnPlayerPreLogin(TSPlayer ply, string name, string pass)
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{
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if (PlayerPreLogin == null)
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return false;
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public static bool OnPlayerPreLogin(TSPlayer ply, string name, string pass)
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{
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if (PlayerPreLogin == null)
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return false;
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var args = new PlayerPreLoginEventArgs {Player = ply, LoginName = name, Password = pass};
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PlayerPreLogin(args);
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return args.Handled;
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}
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var args = new PlayerPreLoginEventArgs {Player = ply, LoginName = name, Password = pass};
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PlayerPreLogin(args);
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return args.Handled;
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}
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public static void OnPlayerChat(TSPlayer ply, string rawtext, ref string tshockText)
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{
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@ -116,5 +117,5 @@ namespace TShockAPI.Hooks
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PlayerChat(args);
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tshockText = args.TShockFormattedText;
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}
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}
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}
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}
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