/item handles its parameters smarter now, the quotes for the first parameter are now optional, even if it contains whitespaces. Also, /item returns better error messages now.

This commit is contained in:
CoderCow 2013-07-02 10:03:37 +02:00
parent 899fd6f299
commit 33700e2730

View file

@ -3492,59 +3492,87 @@ namespace TShockAPI
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /item <item name/id> [item amount] [prefix id/name]");
return;
}
if (args.Parameters[0].Length == 0)
{
args.Player.SendErrorMessage("Missing an item name/id.");
return;
}
int amountParamIndex = -1;
int itemAmount = 0;
int prefix = 0;
if (args.Parameters.Count == 2)
int.TryParse(args.Parameters[1], out itemAmount);
else if (args.Parameters.Count == 3)
for (int i = 1; i < args.Parameters.Count; i++)
{
int.TryParse(args.Parameters[1], out itemAmount);
var found = TShock.Utils.GetPrefixByIdOrName(args.Parameters[2]);
if (found.Count == 1)
prefix = found[0];
if (int.TryParse(args.Parameters[i], out itemAmount))
{
amountParamIndex = i;
break;
}
}
var items = TShock.Utils.GetItemByIdOrName(args.Parameters[0]);
if (items.Count == 0)
string itemNameOrId;
if (amountParamIndex == -1)
itemNameOrId = string.Join(" ", args.Parameters);
else
itemNameOrId = string.Join(" ", args.Parameters.Take(amountParamIndex));
Item item;
List<Item> matchedItems = TShock.Utils.GetItemByIdOrName(itemNameOrId);
if (matchedItems.Count == 0)
{
args.Player.SendErrorMessage("Invalid item type!");
return;
}
else if (items.Count > 1)
else if (matchedItems.Count > 1)
{
args.Player.SendErrorMessage(string.Format("More than one ({0}) item matched!", items.Count));
args.Player.SendErrorMessage("More than one item matched:");
args.Player.SendErrorMessage(string.Join(", ", matchedItems.Select(i => i.name)));
return;
}
else
{
var item = items[0];
if (item.type >= 1 && item.type < Main.maxItemTypes)
item = matchedItems[0];
}
if (item.type < 1 && item.type >= Main.maxItemTypes)
{
args.Player.SendErrorMessage("The item type {0} is invalid.", itemNameOrId);
return;
}
int prefixId = 0;
if (amountParamIndex != -1 && args.Parameters.Count > amountParamIndex + 1)
{
string prefixidOrName = args.Parameters[amountParamIndex + 1];
List<int> matchedPrefixIds = TShock.Utils.GetPrefixByIdOrName(prefixidOrName);
if (matchedPrefixIds.Count > 1)
{
if (args.Player.InventorySlotAvailable || item.name.Contains("Coin"))
{
if (itemAmount == 0 || itemAmount > item.maxStack)
itemAmount = item.maxStack;
if (args.Player.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefix))
{
args.Player.SendSuccessMessage(string.Format("Gave {0} {1}(s).", itemAmount, item.name));
}
else
{
args.Player.SendErrorMessage("The item is banned and the config prevents you from spawning banned items.");
}
}
else
{
args.Player.SendErrorMessage("You don't have free slots!");
}
args.Player.SendErrorMessage("More than one ({0}) prefixes matched \"{1}\".", matchedPrefixIds.Count, prefixidOrName);
return;
}
else if (matchedPrefixIds.Count == 0)
{
args.Player.SendErrorMessage("No prefix matched \"{0}\".", prefixidOrName);
return;
}
else
{
args.Player.SendErrorMessage("Invalid item type!");
prefixId = matchedPrefixIds[0];
}
}
if (args.Player.InventorySlotAvailable || item.name.Contains("Coin"))
{
if (itemAmount == 0 || itemAmount > item.maxStack)
itemAmount = item.maxStack;
if (args.Player.GiveItemCheck(item.type, item.name, item.width, item.height, itemAmount, prefixId))
{
item.prefix = (byte)prefixId;
args.Player.SendSuccessMessage("Gave {0} {1}(s).", itemAmount, item.AffixName());
}
else
{
args.Player.SendErrorMessage("The item is banned and the config prevents you from spawning banned items.");
}
}
else
{
args.Player.SendErrorMessage("Your inventory seems full.");
}
}
private static void Give(CommandArgs args)