From 3402940b31ace77a0b8f05b72ba7930979f79706 Mon Sep 17 00:00:00 2001 From: Zack Piispanen Date: Tue, 1 Oct 2013 18:07:20 -0400 Subject: [PATCH] For all things holy, spaces be gone. --- TShockAPI/GetDataHandlers.cs | 84 ++++++++++++++++++------------------ 1 file changed, 42 insertions(+), 42 deletions(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 764c9e66..e4fcdfc3 100755 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -3117,56 +3117,56 @@ namespace TShockAPI private static bool HandleSpawnBoss(GetDataHandlerArgs args) { - var spawnboss = false; - var invasion = -1; - var plr = args.Data.ReadInt32(); - var Type = args.Data.ReadInt32(); + var spawnboss = false; + var invasion = -1; + var plr = args.Data.ReadInt32(); + var Type = args.Data.ReadInt32(); NPC npc = new NPC(); npc.SetDefaults(Type); spawnboss = npc.boss; if (!spawnboss) - { - switch (Type) - { - case -1: - invasion = 1; - break; - case -2: - invasion = 2; - break; - } - } - if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss)) - { - args.Player.SendMessage("You don't have permission to summon a boss.", Color.Red); - return true; - } - if (invasion != -1 && !args.Player.Group.HasPermission(Permissions.startinvasion)) - { - args.Player.SendMessage("You don't have permission to start an invasion.", Color.Red); - return true; - } - if (!spawnboss && invasion == -1) - return true; - if (plr != args.Player.Index) - return true; + { + switch (Type) + { + case -1: + invasion = 1; + break; + case -2: + invasion = 2; + break; + } + } + if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss)) + { + args.Player.SendMessage("You don't have permission to summon a boss.", Color.Red); + return true; + } + if (invasion != -1 && !args.Player.Group.HasPermission(Permissions.startinvasion)) + { + args.Player.SendMessage("You don't have permission to start an invasion.", Color.Red); + return true; + } + if (!spawnboss && invasion == -1) + return true; + if (plr != args.Player.Index) + return true; - string boss; - switch (Type) - { - case -2: - boss = "the Snow Legion"; - break; - case -1: - boss = "a Goblin Invasion"; - break; - default: + string boss; + switch (Type) + { + case -2: + boss = "the Snow Legion"; + break; + case -1: + boss = "a Goblin Invasion"; + break; + default: boss = String.Format("the {0}", npc.name); break; - } + } - TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.PaleVioletRed, args.Player); - return false; + TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.PaleVioletRed, args.Player); + return false; } private static bool HandlePaintTile(GetDataHandlerArgs args)