Temporarily disable some projectile cheat checks
This commit is contained in:
parent
edca454f8d
commit
3471646dc7
1 changed files with 4 additions and 4 deletions
|
|
@ -844,11 +844,11 @@ namespace TShockAPI
|
|||
}
|
||||
else
|
||||
{
|
||||
args.Player.Disable(String.Format("Does not have projectile permission to update projectile. ({0})", type), DisableFlags.WriteToLogAndConsole);
|
||||
args.Player.RemoveProjectile(ident, owner);
|
||||
// args.Player.Disable(String.Format("Does not have projectile permission to update projectile. ({0})", type), DisableFlags.WriteToLogAndConsole);
|
||||
// args.Player.RemoveProjectile(ident, owner);
|
||||
}
|
||||
args.Handled = true;
|
||||
return;
|
||||
// args.Handled = false;
|
||||
// return;
|
||||
}
|
||||
|
||||
if (args.Player.ProjectileThreshold >= TShock.Config.ProjectileThreshold)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue