Update HandleSpawnBoss
Apply permission restriction to Mechdusa, Deerclops, and slime pet
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parent
f7553fde83
commit
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2 changed files with 20 additions and 5 deletions
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@ -3499,8 +3499,7 @@ namespace TShockAPI
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}
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}
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private static readonly int[] invasions = { -1, -2, -3, -4, -5, -6, -7, -8, -10, -11 };
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private static readonly int[] invasions = { -1, -2, -3, -4, -5, -6, -7, -8, -10, -11 };
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private static readonly int[] pets = { -12, -13, -14 };
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private static readonly int[] pets = { -12, -13, -14, -15 };
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private static readonly int[] bosses = { 4, 13, 50, 125, 126, 134, 127, 128, 131, 129, 130, 222, 245, 266, 370, 657 };
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private static bool HandleSpawnBoss(GetDataHandlerArgs args)
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private static bool HandleSpawnBoss(GetDataHandlerArgs args)
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{
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{
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if (args.Player.IsBouncerThrottled())
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if (args.Player.IsBouncerThrottled())
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@ -3511,10 +3510,9 @@ namespace TShockAPI
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var plr = args.Data.ReadInt16();
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var plr = args.Data.ReadInt16();
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var thingType = args.Data.ReadInt16();
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var thingType = args.Data.ReadInt16();
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NPC npc = new NPC();
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npc.SetDefaults(thingType);
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if (bosses.Contains(thingType) && !args.Player.HasPermission(Permissions.summonboss))
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var isKnownBoss = thingType > 0 && thingType < Main.maxNPCTypes && NPCID.Sets.MPAllowedEnemies[thingType];
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if ((isKnownBoss || thingType == -16) && !args.Player.HasPermission(Permissions.summonboss))
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{
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss rejected boss {0} {1}", args.Player.Name, thingType);
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss rejected boss {0} {1}", args.Player.Name, thingType);
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args.Player.SendErrorMessage(GetString("You do not have permission to summon bosses."));
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args.Player.SendErrorMessage(GetString("You do not have permission to summon bosses."));
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@ -3541,6 +3539,18 @@ namespace TShockAPI
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string thing;
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string thing;
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switch (thingType)
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switch (thingType)
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{
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{
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case -18:
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thing = GetString("{0} applied traveling merchant's satchel!", args.Player.Name);
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break;
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case -17:
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thing = GetString("{0} applied advanced combat techniques volume 2!", args.Player.Name);
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break;
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case -16:
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thing = GetString("{0} summoned a Mechdusa!", args.Player.Name);
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break;
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case -15:
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thing = GetString("{0} has sent a request to the slime delivery service!", args.Player.Name);
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break;
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case -14:
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case -14:
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thing = GetString("{0} has sent a request to the bunny delivery service!", args.Player.Name);
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thing = GetString("{0} has sent a request to the bunny delivery service!", args.Player.Name);
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break;
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break;
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@ -3581,6 +3591,10 @@ namespace TShockAPI
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thing = GetString("{0} summoned a Goblin Invasion!", args.Player.Name);
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thing = GetString("{0} summoned a Goblin Invasion!", args.Player.Name);
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break;
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break;
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default:
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default:
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if (!isKnownBoss)
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawnBoss unknown boss {0} summoned by {1}", thingType, args.Player.Name);
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NPC npc = new NPC();
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npc.SetDefaults(thingType);
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thing = GetString("{0} summoned the {1}!", args.Player.Name, npc.FullName);
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thing = GetString("{0} summoned the {1}!", args.Player.Name, npc.FullName);
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break;
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break;
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}
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}
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@ -18,6 +18,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Fixed item giving potentially dropping too many items (@PotatoCider, @punchready)
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* Fixed item giving potentially dropping too many items (@PotatoCider, @punchready)
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* Excluded GeoIP.dat from release bundle (@SignatureBeef)
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* Excluded GeoIP.dat from release bundle (@SignatureBeef)
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* Added `TownSlimeRed` to `FishableNpcIDs` list, allowing it to be fished up (@drunderscore)
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* Added `TownSlimeRed` to `FishableNpcIDs` list, allowing it to be fished up (@drunderscore)
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* Added permission for summoning Mechdusa, Deerclops and slime pet (@sgkoishi, #2808)
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## TShock 5.0.0
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## TShock 5.0.0
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* Reduced load/save console spam. (@SignatureBeef, @YehnBeep)
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* Reduced load/save console spam. (@SignatureBeef, @YehnBeep)
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