Remove healing when disabled

This commit is contained in:
Chris 2019-03-30 16:25:30 +10:30
parent 29fb74e578
commit 34a4ef3b7d

View file

@ -3513,8 +3513,6 @@ namespace TShockAPI
{
args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage), DisableFlags.WriteToLogAndConsole);
}
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
@ -3527,22 +3525,16 @@ namespace TShockAPI
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}