Fixes the no teleporting glitch. uses a IsTP command to send either cfg.spawnTile, or Main.spawntile
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parent
57627f6846
commit
3644719c1c
2 changed files with 79 additions and 69 deletions
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@ -142,6 +142,7 @@ namespace TShockAPI
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int spawnTileY = Main.spawnTileY;
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int spawnTileY = Main.spawnTileY;
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Main.spawnTileX = tileX;
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Main.spawnTileX = tileX;
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Main.spawnTileY = tileY;
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Main.spawnTileY = tileY;
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TShock.IsTP = true;
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NetMessage.SendData((int)PacketTypes.WorldInfo, Index, -1, "", 0, 0.0f, 0.0f, 0.0f);
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NetMessage.SendData((int)PacketTypes.WorldInfo, Index, -1, "", 0, 0.0f, 0.0f, 0.0f);
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if (TPlayer.SpawnX >= 0 && TPlayer.SpawnY >= 0)
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if (TPlayer.SpawnX >= 0 && TPlayer.SpawnY >= 0)
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{
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{
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@ -159,6 +160,7 @@ namespace TShockAPI
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Main.spawnTileX = spawnTileX;
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Main.spawnTileX = spawnTileX;
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Main.spawnTileY = spawnTileY;
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Main.spawnTileY = spawnTileY;
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NetMessage.SendData((int)PacketTypes.WorldInfo, Index, -1, "", 0, 0.0f, 0.0f, 0.0f);
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NetMessage.SendData((int)PacketTypes.WorldInfo, Index, -1, "", 0, 0.0f, 0.0f, 0.0f);
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TShock.IsTP = false;
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return true;
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return true;
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}
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}
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@ -43,6 +43,8 @@ namespace TShockAPI
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public static BanManager Bans = new BanManager(Path.Combine(SavePath, "bans.txt"));
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public static BanManager Bans = new BanManager(Path.Combine(SavePath, "bans.txt"));
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public static BackupManager Backups = new BackupManager(Path.Combine(SavePath, "backups"));
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public static BackupManager Backups = new BackupManager(Path.Combine(SavePath, "backups"));
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public static bool IsTP = false;
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public override Version Version
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public override Version Version
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{
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{
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get { return VersionNum; }
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get { return VersionNum; }
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@ -333,6 +335,8 @@ namespace TShockAPI
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int num2 = 5;
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int num2 = 5;
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int num3 = num2;
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int num3 = num2;
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if (e.MsgID == PacketTypes.WorldInfo)
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if (e.MsgID == PacketTypes.WorldInfo)
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{
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if (!IsTP)
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{
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{
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byte[] bytes18 = BitConverter.GetBytes((int)e.MsgID);
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byte[] bytes18 = BitConverter.GetBytes((int)e.MsgID);
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byte[] bytes19 = BitConverter.GetBytes((int)Main.time);
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byte[] bytes19 = BitConverter.GetBytes((int)Main.time);
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@ -349,8 +353,11 @@ namespace TShockAPI
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}
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}
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byte[] bytes20 = BitConverter.GetBytes(Main.maxTilesX);
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byte[] bytes20 = BitConverter.GetBytes(Main.maxTilesX);
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byte[] bytes21 = BitConverter.GetBytes(Main.maxTilesY);
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byte[] bytes21 = BitConverter.GetBytes(Main.maxTilesY);
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byte[] bytes22 = BitConverter.GetBytes(ConfigurationManager.spawnTileX);
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byte[] bytes22 = BitConverter.GetBytes(ConfigurationManager.spawnTileX);
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byte[] bytes23 = BitConverter.GetBytes(ConfigurationManager.spawnTileY);
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byte[] bytes23 = BitConverter.GetBytes(ConfigurationManager.spawnTileY);
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byte[] bytes24 = BitConverter.GetBytes((int)Main.worldSurface);
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byte[] bytes24 = BitConverter.GetBytes((int)Main.worldSurface);
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byte[] bytes25 = BitConverter.GetBytes((int)Main.rockLayer);
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byte[] bytes25 = BitConverter.GetBytes((int)Main.rockLayer);
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byte[] bytes26 = BitConverter.GetBytes(Main.worldID);
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byte[] bytes26 = BitConverter.GetBytes(Main.worldID);
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@ -404,6 +411,7 @@ namespace TShockAPI
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num3 += bytes27.Length;
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num3 += bytes27.Length;
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e.Handled = true;
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e.Handled = true;
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}
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}
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}
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if (e.Handled)
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if (e.Handled)
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{
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{
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if (Main.netMode != 1)
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if (Main.netMode != 1)
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@ -593,9 +601,9 @@ namespace TShockAPI
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{
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{
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foreach (RemeberedPos playerIP in RemeberedPosManager.RemeberedPosistions)
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foreach (RemeberedPos playerIP in RemeberedPosManager.RemeberedPosistions)
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{
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{
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if (playerIP.IP == Players[who].IP)
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if (playerIP.IP == player.IP)
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{
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{
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Players[who].Teleport((int)playerIP.Pos.X, (int)playerIP.Pos.Y);
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player.Teleport((int)playerIP.Pos.X, (int)playerIP.Pos.Y);
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RemeberedPosManager.RemeberedPosistions.Remove(playerIP);
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RemeberedPosManager.RemeberedPosistions.Remove(playerIP);
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RemeberedPosManager.WriteSettings();
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RemeberedPosManager.WriteSettings();
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break;
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break;
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