From 364d4cb3f63cce0f488322f1366b57a4d86cad7f Mon Sep 17 00:00:00 2001 From: k0rd Date: Sat, 4 Feb 2012 18:11:17 -0500 Subject: [PATCH] Send player back to spawn if remembered position puts them somewhere they can't really go. --- TShockAPI/TShock.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 9bdd096b..fc880bce 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -854,9 +854,9 @@ namespace TShockAPI if (Config.RememberLeavePos) { - if (RememberedPos.GetLeavePos(player.Name, player.IP) != Vector2.Zero){ + if (RememberedPos.GetLeavePos(player.Name, player.IP) != Vector2.Zero){ var pos = RememberedPos.GetLeavePos(player.Name, player.IP); - player.LastNetPosition = pos; + player.Teleport((int) pos.X, (int) pos.Y + 3); }} @@ -1433,4 +1433,4 @@ namespace TShockAPI Utils.HashAlgo = file.HashAlgorithm; } } -} +}