Resharper code cleanup, including:
- Optimized using statements - Removal of redundant code
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parent
3dd7af1a30
commit
37146adb4c
23 changed files with 141 additions and 185 deletions
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@ -18,10 +18,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using Microsoft.Xna.Framework;
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using Terraria;
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using TerrariaAPI;
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using TShockAPI.DB;
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using TShockAPI.Net;
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namespace TShockAPI
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@ -38,21 +38,21 @@ namespace TShockAPI
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public bool ReceivedInfo { get; set; }
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public int Index { get; protected set; }
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public DateTime LastPvpChange { get; protected set; }
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public Rectangle TempArea = new Rectangle();
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public Rectangle TempArea;
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public DateTime LastExplosive { get; set; }
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public DateTime LastTileChangeNotify { get; set; }
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public bool InitSpawn = false;
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public bool InitSpawn;
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public bool DisplayLogs = true;
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public Vector2 oldSpawn = Vector2.Zero;
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public TSPlayer LastWhisper;
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public int LoginAttempts { get; set; }
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public Vector2 TeleportCoords = new Vector2(-1, -1);
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public string UserAccountName { get; set; }
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public bool HasBeenSpammedWithBuildMessage = false;
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public bool IsLoggedIn = false;
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public bool HasBeenSpammedWithBuildMessage;
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public bool IsLoggedIn;
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public int UserID = -1;
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public bool HasBeenNaggedAboutLoggingIn = false;
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Player FakePlayer = null;
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public bool HasBeenNaggedAboutLoggingIn;
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Player FakePlayer;
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public bool RealPlayer
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{
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@ -241,7 +241,7 @@ namespace TShockAPI
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{
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try
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{
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SendData(PacketTypes.TileSendSquare, "", size, (float)(x - (size / 2)), (float)(y - (size / 2)));
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SendData(PacketTypes.TileSendSquare, "", size, (x - (size / 2)), (y - (size / 2)));
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return true;
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}
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catch (Exception ex)
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@ -253,7 +253,7 @@ namespace TShockAPI
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public virtual void GiveItem(int type, string name, int width, int height, int stack)
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{
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int itemid = Terraria.Item.NewItem((int)X, (int)Y, width, height, type, stack, true);
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int itemid = Item.NewItem((int)X, (int)Y, width, height, type, stack, true);
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// This is for special pickaxe/hammers/swords etc
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Main.item[itemid].SetDefaults(name);
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// The set default overrides the wet and stack set by NewItem
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@ -310,18 +310,18 @@ namespace TShockAPI
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{
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Main.player[0].inventory[player].SetDefaults("Whoopie Cushion");
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Main.player[0].inventory[player].stack = 1;
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SendData(TerrariaAPI.PacketTypes.PlayerSlot, "Whoopie Cushion", player, 0f);
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SendData(PacketTypes.PlayerSlot, "Whoopie Cushion", player, 0f);
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Main.player[player].position = TPlayer.position;
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Main.player[player].selectedItem = 0;
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Main.player[player].controlUseItem = true;
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SendData(TerrariaAPI.PacketTypes.PlayerUpdate, number: player);
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System.Threading.Thread.Sleep(500);
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SendData(PacketTypes.PlayerUpdate, number: player);
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Thread.Sleep(500);
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Main.player[player].controlUseItem = false;
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SendData(TerrariaAPI.PacketTypes.PlayerUpdate, number: player);
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System.Threading.Thread.Sleep(50);
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SendData(PacketTypes.PlayerUpdate, number: player);
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Thread.Sleep(50);
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}
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Main.player[0].inventory[0] = oriinv;
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SendData(TerrariaAPI.PacketTypes.PlayerSlot, oriinv.name, player, 0f);
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SendData(PacketTypes.PlayerSlot, oriinv.name, player, 0f);
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}
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//Todo: Separate this into a few functions. SendTo, SendToAll, etc
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@ -423,7 +423,7 @@ namespace TShockAPI
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// Send all players updated tile sqaures
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foreach (Vector2 coords in destroyedTiles.Keys)
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{
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TSPlayer.All.SendTileSquare((int)coords.X, (int)coords.Y, 3);
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All.SendTileSquare((int)coords.X, (int)coords.Y, 3);
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}
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}
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}
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