Added xmas hook such that when the server checks to see if it should do xmas related things, it will check all plugins first.

This commit is contained in:
Zack Piispanen 2012-11-10 22:43:39 -05:00
parent b9099757fb
commit 38ae8e9ce6
5 changed files with 50 additions and 0 deletions

View file

@ -223,6 +223,7 @@ namespace TShockAPI
ProjectileHooks.SetDefaults += OnProjectileSetDefaults;
WorldHooks.StartHardMode += OnStartHardMode;
WorldHooks.SaveWorld += SaveManager.Instance.OnSaveWorld;
WorldHooks.ChristmasCheck += OnXmasCheck;
NetHooks.NameCollision += NetHooks_NameCollision;
GetDataHandlers.InitGetDataHandler();
@ -323,6 +324,7 @@ namespace TShockAPI
ProjectileHooks.SetDefaults -= OnProjectileSetDefaults;
WorldHooks.StartHardMode -= OnStartHardMode;
WorldHooks.SaveWorld -= SaveManager.Instance.OnSaveWorld;
WorldHooks.ChristmasCheck -= OnXmasCheck;
NetHooks.NameCollision -= NetHooks_NameCollision;
if (File.Exists(Path.Combine(SavePath, "tshock.pid")))
@ -367,6 +369,17 @@ namespace TShockAPI
return;
}
void OnXmasCheck(ChristmasCheckEventArgs args)
{
if (args.Handled)
return;
if(Config.ForceXmas)
{
args.Xmas = true;
args.Handled = true;
}
}
/// <summary>
/// Handles exceptions that we didn't catch or that Red fucked up
/// </summary>