diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs
index 57526c57..24451041 100644
--- a/TShockAPI/GetDataHandlers.cs
+++ b/TShockAPI/GetDataHandlers.cs
@@ -198,7 +198,7 @@ namespace TShockAPI
///
/// The stack edited
///
- public byte Stack { get; set; }
+ public short Stack { get; set; }
///
/// The item prefix
///
@@ -212,7 +212,7 @@ namespace TShockAPI
/// PlayerSlot - called at a PlayerSlot event
///
public static HandlerList PlayerSlot;
- private static bool OnPlayerSlot(byte _plr, byte _slot, byte _stack, byte _prefix, short _type)
+ private static bool OnPlayerSlot(byte _plr, byte _slot, short _stack, byte _prefix, short _type)
{
if (PlayerSlot == null)
return false;
@@ -751,7 +751,7 @@ namespace TShockAPI
///
/// How many?
///
- public byte Stacks { get; set; }
+ public short Stacks { get; set; }
///
/// Item prefix
///
@@ -766,7 +766,7 @@ namespace TShockAPI
///
public static HandlerList ChestItemChange;
- private static bool OnChestItemChange(short id, byte slot, byte stacks, byte prefix, short type)
+ private static bool OnChestItemChange(short id, byte slot, short stacks, byte prefix, short type)
{
if (ChestItemChange == null)
return false;
@@ -922,7 +922,7 @@ namespace TShockAPI
///
/// Stacks
///
- public Int16 Stacks { get; set; }
+ public short Stacks { get; set; }
///
/// Prefix of the item
///
@@ -941,7 +941,7 @@ namespace TShockAPI
///
public static HandlerList ItemDrop;
- private static bool OnItemDrop(short id, Vector2 pos, Vector2 vel, Int16 stacks, byte prefix, bool noDelay, short type)
+ private static bool OnItemDrop(short id, Vector2 pos, Vector2 vel, short stacks, byte prefix, bool noDelay, short type)
{
if (ItemDrop == null)
return false;
@@ -1258,7 +1258,7 @@ namespace TShockAPI
{
byte plr = args.Data.ReadInt8();
byte slot = args.Data.ReadInt8();
- byte stack = args.Data.ReadInt8();
+ short stack = args.Data.ReadInt16();
byte prefix = args.Data.ReadInt8();
short type = args.Data.ReadInt16();
@@ -2746,7 +2746,7 @@ namespace TShockAPI
{
var id = args.Data.ReadInt16();
var slot = args.Data.ReadInt8();
- var stacks = args.Data.ReadInt8();
+ var stacks = args.Data.ReadInt16();
var prefix = args.Data.ReadInt8();
var type = args.Data.ReadInt16();