Added feedback to /ungodme

- The command now tells the user that the operation succeeded.
  Previously it would be a silent command, potentially leaving the user
  wondering if it worked
This commit is contained in:
quake1337 2021-04-16 10:18:40 +02:00
parent 78b72df79d
commit 3e40ade0ca

View file

@ -6469,6 +6469,8 @@ namespace TShockAPI
var godPower = CreativePowerManager.Instance.GetPower<CreativePowers.GodmodePower>();
godPower.SetEnabledState(args.Player.Index, false);
args.Player.SendSuccessMessage("Journey Godmode has been disabled on your character.");
}
#endregion Cheat Comamnds