Move StartInvasion() out of the TShock main class
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4 changed files with 26 additions and 24 deletions
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@ -66,6 +66,7 @@ Putting this stuff down here so things don't conflict as often.
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* Added `GetDataHandlers.ProjectileKill` hook. (@hakusaro)
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* Removed `TShock.CheckProjectilePermission` and replaced it with `TSPlayer.HasProjectilePermission` and `TSPlayer.LacksProjectilePermission` respectively. (@hakusaro)
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* Added `TSPlayer` object to `GetDataHandlers.LiquidSetEventArgs`. (@hakusaro)
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* Removed `TShock.StartInvasion` for public use (moved to Utils and marked internal). (@hakusaro)
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## TShock 4.3.25
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* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
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