Move StartInvasion() out of the TShock main class

This commit is contained in:
Lucas Nicodemus 2017-12-14 07:56:41 -07:00
parent 5cd5bdaaa0
commit 3f22c52698
4 changed files with 26 additions and 24 deletions

View file

@ -2044,19 +2044,19 @@ namespace TShockAPI
case "goblin":
case "goblins":
TSPlayer.All.SendInfoMessage("{0} has started a goblin army invasion.", args.Player.Name);
TShock.StartInvasion(1);
TShock.Utils.StartInvasion(1);
break;
case "snowman":
case "snowmen":
TSPlayer.All.SendInfoMessage("{0} has started a snow legion invasion.", args.Player.Name);
TShock.StartInvasion(2);
TShock.Utils.StartInvasion(2);
break;
case "pirate":
case "pirates":
TSPlayer.All.SendInfoMessage("{0} has started a pirate invasion.", args.Player.Name);
TShock.StartInvasion(3);
TShock.Utils.StartInvasion(3);
break;
case "pumpkin":
@ -2098,7 +2098,7 @@ namespace TShockAPI
case "martian":
case "martians":
TSPlayer.All.SendInfoMessage("{0} has started a martian invasion.", args.Player.Name);
TShock.StartInvasion(4);
TShock.Utils.StartInvasion(4);
break;
}
}