Move StartInvasion() out of the TShock main class
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4 changed files with 26 additions and 24 deletions
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@ -1457,6 +1457,27 @@ namespace TShockAPI
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}
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}
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/// <summary>Starts an invasion on the server.</summary>
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/// <param name="type">The invasion type id.</param>
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internal void StartInvasion(int type)
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{
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int invasionSize = 0;
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if (TShock.Config.InfiniteInvasion)
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{
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invasionSize = 20000000;
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}
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else
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{
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invasionSize = 100 + (TShock.Config.InvasionMultiplier * ActivePlayers());
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}
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// Note: This is a workaround to previously providing the size as a parameter in StartInvasion
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Main.invasionSize = invasionSize;
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Main.StartInvasion(type);
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}
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/// <summary>Verifies that each stack in each chest is valid and not over the max stack count.</summary>
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internal void FixChestStacks()
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{
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