Prevent tile changes from 1 second after an explosive is thrown.

This commit is contained in:
Deathmax 2011-06-23 20:46:24 +08:00
parent 1f7d3eb5e6
commit 4043b660f5
2 changed files with 9 additions and 2 deletions

View file

@ -36,6 +36,7 @@ namespace TShockAPI
public int Index { get; protected set; }
public DateTime LastPvpChange { get; protected set; }
public Rectangle TempArea = new Rectangle();
public DateTime LastExplosive { get; set; }
public bool RealPlayer
{