Prevent tile changes from 1 second after an explosive is thrown.
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2 changed files with 9 additions and 2 deletions
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@ -36,6 +36,7 @@ namespace TShockAPI
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public int Index { get; protected set; }
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public DateTime LastPvpChange { get; protected set; }
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public Rectangle TempArea = new Rectangle();
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public DateTime LastExplosive { get; set; }
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public bool RealPlayer
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{
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