Merge pull request #1530 from Ryozuki/user_rewrite

Rename TShock.DB.User to TShock.DB.UserAccount
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Chris 2017-12-10 02:11:38 +10:30 committed by GitHub
commit 40616115ac
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13 changed files with 354 additions and 346 deletions

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@ -21,6 +21,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Fixed /savessc not bothering to save ssc data for people who bypass ssc. (@hakusaro)
* Default permission sets for new databases are more modern. (@hakusaro)
* Added the ability to ban by account name instead of just banning a character name assuming its an account name. (@hakusaro)
* Renamed TShock.DB.User to TShock.DB.UserAccount, including all the related methods, classes and events. (@Ryozuki)
## TShock 4.3.24
* Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)

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@ -193,11 +193,17 @@ namespace TShockAPI
public static List<Command> ChatCommands = new List<Command>();
public static ReadOnlyCollection<Command> TShockCommands = new ReadOnlyCollection<Command>(new List<Command>());
/// <summary>
/// The command specifier, defaults to "/"
/// </summary>
public static string Specifier
{
get { return string.IsNullOrWhiteSpace(TShock.Config.CommandSpecifier) ? "/" : TShock.Config.CommandSpecifier; }
}
/// <summary>
/// The silent command specifier, defaults to "."
/// </summary>
public static string SilentSpecifier
{
get { return string.IsNullOrWhiteSpace(TShock.Config.CommandSilentSpecifier) ? "." : TShock.Config.CommandSilentSpecifier; }
@ -787,7 +793,7 @@ namespace TShockAPI
return;
}
User user = TShock.Users.GetUserByName(args.Player.Name);
UserAccount account = TShock.UserAccounts.GetUserAccountByName(args.Player.Name);
string password = "";
bool usingUUID = false;
if (args.Parameters.Count == 0 && !TShock.Config.DisableUUIDLogin)
@ -813,7 +819,7 @@ namespace TShockAPI
if (PlayerHooks.OnPlayerPreLogin(args.Player, args.Parameters[0], args.Parameters[1]))
return;
user = TShock.Users.GetUserByName(args.Parameters[0]);
account = TShock.UserAccounts.GetUserAccountByName(args.Parameters[0]);
password = args.Parameters[1];
}
else
@ -826,21 +832,21 @@ namespace TShockAPI
}
try
{
if (user == null)
if (account == null)
{
args.Player.SendErrorMessage("A user by that name does not exist.");
args.Player.SendErrorMessage("A user account by that name does not exist.");
}
else if (user.VerifyPassword(password) ||
(usingUUID && user.UUID == args.Player.UUID && !TShock.Config.DisableUUIDLogin &&
else if (account.VerifyPassword(password) ||
(usingUUID && account.UUID == args.Player.UUID && !TShock.Config.DisableUUIDLogin &&
!String.IsNullOrWhiteSpace(args.Player.UUID)))
{
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, user.ID);
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, account.ID);
var group = TShock.Utils.GetGroup(user.Group);
var group = TShock.Utils.GetGroup(account.Group);
args.Player.Group = group;
args.Player.tempGroup = null;
args.Player.User = user;
args.Player.Account = account;
args.Player.IsLoggedIn = true;
args.Player.IgnoreActionsForInventory = "none";
@ -861,9 +867,9 @@ namespace TShockAPI
if (args.Player.HasPermission(Permissions.usebanneditem))
args.Player.IgnoreActionsForDisabledArmor = "none";
args.Player.SendSuccessMessage("Authenticated as " + user.Name + " successfully.");
args.Player.SendSuccessMessage("Authenticated as " + account.Name + " successfully.");
TShock.Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user: " + user.Name + ".");
TShock.Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user: " + account.Name + ".");
if ((args.Player.LoginHarassed) && (TShock.Config.RememberLeavePos))
{
if (TShock.RememberedPos.GetLeavePos(args.Player.Name, args.Player.IP) != Vector2.Zero)
@ -874,7 +880,7 @@ namespace TShockAPI
args.Player.LoginHarassed = false;
}
TShock.Users.SetUserUUID(user, args.Player.UUID);
TShock.UserAccounts.SetUserAccountUUID(account, args.Player.UUID);
Hooks.PlayerHooks.OnPlayerPostLogin(args.Player);
}
@ -888,7 +894,7 @@ namespace TShockAPI
{
args.Player.SendErrorMessage("Invalid password!");
}
TShock.Log.Warn(args.Player.IP + " failed to authenticate as user: " + user.Name + ".");
TShock.Log.Warn(args.Player.IP + " failed to authenticate as user: " + account.Name + ".");
args.Player.LoginAttempts++;
}
}
@ -922,14 +928,14 @@ namespace TShockAPI
if (args.Player.IsLoggedIn && args.Parameters.Count == 2)
{
string password = args.Parameters[0];
if (args.Player.User.VerifyPassword(password))
if (args.Player.Account.VerifyPassword(password))
{
try
{
args.Player.SendSuccessMessage("You changed your password!");
TShock.Users.SetUserPassword(args.Player.User, args.Parameters[1]); // SetUserPassword will hash it for you.
TShock.UserAccounts.SetUserAccountPassword(args.Player.Account, args.Parameters[1]); // SetUserPassword will hash it for you.
TShock.Log.ConsoleInfo(args.Player.IP + " named " + args.Player.Name + " changed the password of account " +
args.Player.User.Name + ".");
args.Player.Account.Name + ".");
}
catch (ArgumentOutOfRangeException)
{
@ -940,7 +946,7 @@ namespace TShockAPI
{
args.Player.SendErrorMessage("You failed to change your password!");
TShock.Log.ConsoleError(args.Player.IP + " named " + args.Player.Name + " failed to change password for account: " +
args.Player.User.Name + ".");
args.Player.Account.Name + ".");
}
}
else
@ -948,7 +954,7 @@ namespace TShockAPI
args.Player.SendErrorMessage("Not logged in or invalid syntax! Proper syntax: {0}password <oldpassword> <newpassword>", Specifier);
}
}
catch (UserManagerException ex)
catch (UserAccountManagerException ex)
{
args.Player.SendErrorMessage("Sorry, an error occured: " + ex.Message + ".");
TShock.Log.ConsoleError("PasswordUser returned an error: " + ex);
@ -959,15 +965,15 @@ namespace TShockAPI
{
try
{
var user = new User();
var account = new UserAccount();
string echoPassword = "";
if (args.Parameters.Count == 1)
{
user.Name = args.Player.Name;
account.Name = args.Player.Name;
echoPassword = args.Parameters[0];
try
{
user.CreateBCryptHash(args.Parameters[0]);
account.CreateBCryptHash(args.Parameters[0]);
}
catch (ArgumentOutOfRangeException)
{
@ -977,11 +983,11 @@ namespace TShockAPI
}
else if (args.Parameters.Count == 2 && TShock.Config.AllowRegisterAnyUsername)
{
user.Name = args.Parameters[0];
account.Name = args.Parameters[0];
echoPassword = args.Parameters[1];
try
{
user.CreateBCryptHash(args.Parameters[1]);
account.CreateBCryptHash(args.Parameters[1]);
}
catch (ArgumentOutOfRangeException)
{
@ -995,24 +1001,24 @@ namespace TShockAPI
return;
}
user.Group = TShock.Config.DefaultRegistrationGroupName; // FIXME -- we should get this from the DB. --Why?
user.UUID = args.Player.UUID;
account.Group = TShock.Config.DefaultRegistrationGroupName; // FIXME -- we should get this from the DB. --Why?
account.UUID = args.Player.UUID;
if (TShock.Users.GetUserByName(user.Name) == null && user.Name != TSServerPlayer.AccountName) // Cheap way of checking for existance of a user
if (TShock.UserAccounts.GetUserAccountByName(account.Name) == null && account.Name != TSServerPlayer.AccountName) // Cheap way of checking for existance of a user
{
args.Player.SendSuccessMessage("Account \"{0}\" has been registered.", user.Name);
args.Player.SendSuccessMessage("Account \"{0}\" has been registered.", account.Name);
args.Player.SendSuccessMessage("Your password is {0}.", echoPassword);
TShock.Users.AddUser(user);
TShock.Log.ConsoleInfo("{0} registered an account: \"{1}\".", args.Player.Name, user.Name);
TShock.UserAccounts.AddUserAccount(account);
TShock.Log.ConsoleInfo("{0} registered an account: \"{1}\".", args.Player.Name, account.Name);
}
else
{
args.Player.SendErrorMessage("Sorry, " + user.Name + " was already taken by another person.");
args.Player.SendErrorMessage("Sorry, " + account.Name + " was already taken by another person.");
args.Player.SendErrorMessage("Please try a different username.");
TShock.Log.ConsoleInfo(args.Player.Name + " failed to register an existing account: " + user.Name);
TShock.Log.ConsoleInfo(args.Player.Name + " failed to register an existing account: " + account.Name);
}
}
catch (UserManagerException ex)
catch (UserAccountManagerException ex)
{
args.Player.SendErrorMessage("Sorry, an error occured: " + ex.Message + ".");
TShock.Log.ConsoleError("RegisterUser returned an error: " + ex);
@ -1033,57 +1039,57 @@ namespace TShockAPI
// Add requires a username, password, and a group specified.
if (subcmd == "add" && args.Parameters.Count == 4)
{
var user = new User();
var account = new UserAccount();
user.Name = args.Parameters[1];
account.Name = args.Parameters[1];
try
{
user.CreateBCryptHash(args.Parameters[2]);
account.CreateBCryptHash(args.Parameters[2]);
}
catch (ArgumentOutOfRangeException)
{
args.Player.SendErrorMessage("Password must be greater than or equal to " + TShock.Config.MinimumPasswordLength + " characters.");
return;
}
user.Group = args.Parameters[3];
account.Group = args.Parameters[3];
try
{
TShock.Users.AddUser(user);
args.Player.SendSuccessMessage("Account " + user.Name + " has been added to group " + user.Group + "!");
TShock.Log.ConsoleInfo(args.Player.Name + " added Account " + user.Name + " to group " + user.Group);
TShock.UserAccounts.AddUserAccount(account);
args.Player.SendSuccessMessage("Account " + account.Name + " has been added to group " + account.Group + "!");
TShock.Log.ConsoleInfo(args.Player.Name + " added Account " + account.Name + " to group " + account.Group);
}
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("Group " + user.Group + " does not exist!");
args.Player.SendErrorMessage("Group " + account.Group + " does not exist!");
}
catch (UserExistsException)
catch (UserAccountExistsException)
{
args.Player.SendErrorMessage("User " + user.Name + " already exists!");
args.Player.SendErrorMessage("User " + account.Name + " already exists!");
}
catch (UserManagerException e)
catch (UserAccountManagerException e)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added, check console for details.");
args.Player.SendErrorMessage("User " + account.Name + " could not be added, check console for details.");
TShock.Log.ConsoleError(e.ToString());
}
}
// User deletion requires a username
else if (subcmd == "del" && args.Parameters.Count == 2)
{
var user = new User();
user.Name = args.Parameters[1];
var account = new UserAccount();
account.Name = args.Parameters[1];
try
{
TShock.Users.RemoveUser(user);
TShock.UserAccounts.RemoveUserAccount(account);
args.Player.SendSuccessMessage("Account removed successfully.");
TShock.Log.ConsoleInfo(args.Player.Name + " successfully deleted account: " + args.Parameters[1] + ".");
}
catch (UserNotExistException)
catch (UserAccountNotExistException)
{
args.Player.SendErrorMessage("The user " + user.Name + " does not exist! Deleted nobody!");
args.Player.SendErrorMessage("The user " + account.Name + " does not exist! Deleted nobody!");
}
catch (UserManagerException ex)
catch (UserAccountManagerException ex)
{
args.Player.SendErrorMessage(ex.Message);
TShock.Log.ConsoleError(ex.ToString());
@ -1093,22 +1099,22 @@ namespace TShockAPI
// Password changing requires a username, and a new password to set
else if (subcmd == "password" && args.Parameters.Count == 3)
{
var user = new User();
user.Name = args.Parameters[1];
var account = new UserAccount();
account.Name = args.Parameters[1];
try
{
TShock.Users.SetUserPassword(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed the password of account " + user.Name);
args.Player.SendSuccessMessage("Password change succeeded for " + user.Name + ".");
TShock.UserAccounts.SetUserAccountPassword(account, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed the password of account " + account.Name);
args.Player.SendSuccessMessage("Password change succeeded for " + account.Name + ".");
}
catch (UserNotExistException)
catch (UserAccountNotExistException)
{
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
args.Player.SendErrorMessage("User " + account.Name + " does not exist!");
}
catch (UserManagerException e)
catch (UserAccountManagerException e)
{
args.Player.SendErrorMessage("Password change for " + user.Name + " failed! Check console!");
args.Player.SendErrorMessage("Password change for " + account.Name + " failed! Check console!");
TShock.Log.ConsoleError(e.ToString());
}
catch (ArgumentOutOfRangeException)
@ -1119,26 +1125,26 @@ namespace TShockAPI
// Group changing requires a username or IP address, and a new group to set
else if (subcmd == "group" && args.Parameters.Count == 3)
{
var user = new User();
user.Name = args.Parameters[1];
var account = new UserAccount();
account.Name = args.Parameters[1];
try
{
TShock.Users.SetUserGroup(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed account " + user.Name + " to group " + args.Parameters[2] + ".");
args.Player.SendSuccessMessage("Account " + user.Name + " has been changed to group " + args.Parameters[2] + "!");
TShock.UserAccounts.SetUserGroup(account, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed account " + account.Name + " to group " + args.Parameters[2] + ".");
args.Player.SendSuccessMessage("Account " + account.Name + " has been changed to group " + args.Parameters[2] + "!");
}
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("That group does not exist!");
}
catch (UserNotExistException)
catch (UserAccountNotExistException)
{
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
args.Player.SendErrorMessage("User " + account.Name + " does not exist!");
}
catch (UserManagerException e)
catch (UserAccountManagerException e)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added. Check console for details.");
args.Player.SendErrorMessage("User " + account.Name + " could not be added. Check console for details.");
TShock.Log.ConsoleError(e.ToString());
}
}
@ -1198,8 +1204,8 @@ namespace TShockAPI
{
var message = new StringBuilder();
message.Append("IP Address: ").Append(players[0].IP);
if (players[0].User != null && players[0].IsLoggedIn)
message.Append(" | Logged in as: ").Append(players[0].User.Name).Append(" | Group: ").Append(players[0].Group.Name);
if (players[0].Account != null && players[0].IsLoggedIn)
message.Append(" | Logged in as: ").Append(players[0].Account.Name).Append(" | Group: ").Append(players[0].Group.Name);
args.Player.SendSuccessMessage(message.ToString());
}
}
@ -1215,28 +1221,28 @@ namespace TShockAPI
string username = String.Join(" ", args.Parameters);
if (!string.IsNullOrWhiteSpace(username))
{
var user = TShock.Users.GetUserByName(username);
if (user != null)
var account = TShock.UserAccounts.GetUserAccountByName(username);
if (account != null)
{
DateTime LastSeen;
string Timezone = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).Hours.ToString("+#;-#");
if (DateTime.TryParse(user.LastAccessed, out LastSeen))
if (DateTime.TryParse(account.LastAccessed, out LastSeen))
{
LastSeen = DateTime.Parse(user.LastAccessed).ToLocalTime();
args.Player.SendSuccessMessage("{0}'s last login occured {1} {2} UTC{3}.", user.Name, LastSeen.ToShortDateString(),
LastSeen = DateTime.Parse(account.LastAccessed).ToLocalTime();
args.Player.SendSuccessMessage("{0}'s last login occured {1} {2} UTC{3}.", account.Name, LastSeen.ToShortDateString(),
LastSeen.ToShortTimeString(), Timezone);
}
if (args.Player.Group.HasPermission(Permissions.advaccountinfo))
{
List<string> KnownIps = JsonConvert.DeserializeObject<List<string>>(user.KnownIps?.ToString() ?? string.Empty);
List<string> KnownIps = JsonConvert.DeserializeObject<List<string>>(account.KnownIps?.ToString() ?? string.Empty);
string ip = KnownIps?[KnownIps.Count - 1] ?? "N/A";
DateTime Registered = DateTime.Parse(user.Registered).ToLocalTime();
DateTime Registered = DateTime.Parse(account.Registered).ToLocalTime();
args.Player.SendSuccessMessage("{0}'s group is {1}.", user.Name, user.Group);
args.Player.SendSuccessMessage("{0}'s last known IP is {1}.", user.Name, ip);
args.Player.SendSuccessMessage("{0}'s register date is {1} {2} UTC{3}.", user.Name, Registered.ToShortDateString(), Registered.ToShortTimeString(), Timezone);
args.Player.SendSuccessMessage("{0}'s group is {1}.", account.Name, account.Group);
args.Player.SendSuccessMessage("{0}'s last known IP is {1}.", account.Name, ip);
args.Player.SendSuccessMessage("{0}'s register date is {1} {2} UTC{3}.", account.Name, Registered.ToShortDateString(), Registered.ToShortTimeString(), Timezone);
}
}
else
@ -1303,7 +1309,7 @@ namespace TShockAPI
// Effective ban target assignment
List<TSPlayer> players = TShock.Utils.FindPlayer(args.Parameters[1]);
User offlineUser = TShock.Users.GetUserByName(args.Parameters[1]);
UserAccount offlineUserAccount = TShock.UserAccounts.GetUserAccountByName(args.Parameters[1]);
// Storage variable to determine if the command executor is the server console
// If it is, we assume they have full control and let them override permission checks
@ -1365,7 +1371,7 @@ namespace TShockAPI
}
targetGeneralizedName = target.Name;
success = TShock.Bans.AddBan2(target.IP, target.Name, target.UUID, target.User.Name, banReason, false, args.Player.User.Name,
success = TShock.Bans.AddBan2(target.IP, target.Name, target.UUID, target.Account.Name, banReason, false, args.Player.Account.Name,
banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
// Since this is an online ban, we need to dc the player and tell them now.
@ -1396,8 +1402,8 @@ namespace TShockAPI
if (r.IsMatch(args.Parameters[1])) {
targetGeneralizedName = "IP: " + args.Parameters[1];
success = TShock.Bans.AddBan2(args.Parameters[1], "", "", "", banReason,
false, args.Player.User.Name, banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
if (success && offlineUser != null)
false, args.Player.Account.Name, banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
if (success && offlineUserAccount != null)
{
args.Player.SendSuccessMessage("Target IP {0} was banned successfully.", targetGeneralizedName);
args.Player.SendErrorMessage("Note: An account named with this IP address also exists.");
@ -1407,7 +1413,7 @@ namespace TShockAPI
// Apparently there is no way to not IP ban someone
// This means that where we would normally just ban a "character name" here
// We can't because it requires some IP as a primary key.
if (offlineUser == null)
if (offlineUserAccount == null)
{
args.Player.SendErrorMessage("Unable to ban target {0}.", args.Parameters[1]);
args.Player.SendErrorMessage("Target is not a valid IP address, a valid online player, or a known offline user.");
@ -1418,33 +1424,33 @@ namespace TShockAPI
}
// Case: Offline ban
if (players.Count == 0 && offlineUser != null)
if (players.Count == 0 && offlineUserAccount != null)
{
// Catch: we don't know an offline player's last login character name
// This means that we're banning their *user name* on the assumption that
// user name == character name
// (which may not be true)
// This needs to be fixed in a future implementation.
targetGeneralizedName = offlineUser.Name;
targetGeneralizedName = offlineUserAccount.Name;
if (TShock.Groups.GetGroupByName(offlineUser.Group).HasPermission(Permissions.immunetoban) &&
if (TShock.Groups.GetGroupByName(offlineUserAccount.Group).HasPermission(Permissions.immunetoban) &&
!callerIsServerConsole)
{
args.Player.SendErrorMessage("Permission denied. Target {0} is immune to ban.", targetGeneralizedName);
return;
}
if (offlineUser.KnownIps == null)
if (offlineUserAccount.KnownIps == null)
{
args.Player.SendErrorMessage("Unable to ban target {0} because they have no valid IP to ban.", targetGeneralizedName);
return;
}
string lastIP = JsonConvert.DeserializeObject<List<string>>(offlineUser.KnownIps).Last();
string lastIP = JsonConvert.DeserializeObject<List<string>>(offlineUserAccount.KnownIps).Last();
success =
TShock.Bans.AddBan2(lastIP,
"", offlineUser.UUID, offlineUser.Name, banReason, false, args.Player.User.Name,
"", offlineUserAccount.UUID, offlineUserAccount.Name, banReason, false, args.Player.Account.Name,
banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
}
@ -1458,12 +1464,12 @@ namespace TShockAPI
if (banLengthInSeconds == 0)
{
TSPlayer.All.SendErrorMessage("{0} was permanently banned by {1} for: {2}",
targetGeneralizedName, args.Player.User.Name, banReason);
targetGeneralizedName, args.Player.Account.Name, banReason);
}
else
{
TSPlayer.All.SendErrorMessage("{0} was temp banned for {1} seconds by {2} for: {3}",
targetGeneralizedName, banLengthInSeconds, args.Player.User.Name, banReason);
targetGeneralizedName, banLengthInSeconds, args.Player.Account.Name, banReason);
}
}
}
@ -1780,7 +1786,7 @@ namespace TShockAPI
if (ply.Count > 1)
{
TShock.Utils.SendMultipleMatchError(args.Player, ply.Select(p => p.User.Name));
TShock.Utils.SendMultipleMatchError(args.Player, ply.Select(p => p.Account.Name));
}
if (!TShock.Groups.GroupExists(args.Parameters[1]))
@ -4187,7 +4193,7 @@ namespace TShockAPI
var width = Math.Abs(args.Player.TempPoints[0].X - args.Player.TempPoints[1].X);
var height = Math.Abs(args.Player.TempPoints[0].Y - args.Player.TempPoints[1].Y);
if (TShock.Regions.AddRegion(x, y, width, height, regionName, args.Player.User.Name,
if (TShock.Regions.AddRegion(x, y, width, height, regionName, args.Player.Account.Name,
Main.worldID.ToString()))
{
args.Player.TempPoints[0] = Point.Zero;
@ -4276,7 +4282,7 @@ namespace TShockAPI
regionName = regionName + " " + args.Parameters[i];
}
}
if (TShock.Users.GetUserByName(playerName) != null)
if (TShock.UserAccounts.GetUserAccountByName(playerName) != null)
{
if (TShock.Regions.AddNewUser(regionName, playerName))
{
@ -4311,7 +4317,7 @@ namespace TShockAPI
regionName = regionName + " " + args.Parameters[i];
}
}
if (TShock.Users.GetUserByName(playerName) != null)
if (TShock.UserAccounts.GetUserAccountByName(playerName) != null)
{
if (TShock.Regions.RemoveUser(regionName, playerName))
{
@ -4452,9 +4458,9 @@ namespace TShockAPI
{
IEnumerable<string> sharedUsersSelector = region.AllowedIDs.Select(userId =>
{
User user = TShock.Users.GetUserByID(userId);
if (user != null)
return user.Name;
UserAccount account = TShock.UserAccounts.GetUserAccountByID(userId);
if (account != null)
return account.Name;
return string.Concat("{ID: ", userId, "}");
});

View file

@ -120,7 +120,7 @@ namespace TShockAPI.DB
return playerData;
}
public bool SeedInitialData(User user)
public bool SeedInitialData(UserAccount account)
{
var inventory = new StringBuilder();
@ -132,7 +132,7 @@ namespace TShockAPI.DB
try
{
database.Query("INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, spawnX, spawnY, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8);",
user.ID,
account.ID,
TShock.ServerSideCharacterConfig.StartingHealth,
TShock.ServerSideCharacterConfig.StartingHealth,
TShock.ServerSideCharacterConfig.StartingMana,
@ -165,17 +165,17 @@ namespace TShockAPI.DB
if (player.HasPermission(Permissions.bypassssc) && !fromCommand)
{
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + player.User.Name); // Debug code
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + player.Account.Name); // Debug code
return false;
}
if (!GetPlayerData(player, player.User.ID).exists)
if (!GetPlayerData(player, player.Account.ID).exists)
{
try
{
database.Query(
"INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, extraSlot, spawnX, spawnY, skinVariant, hair, hairDye, hairColor, pantsColor, shirtColor, underShirtColor, shoeColor, hideVisuals, skinColor, eyeColor, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8, @9, @10, @11, @12, @13, @14, @15, @16, @17, @18, @19, @20);",
player.User.ID, playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, String.Join("~", playerData.inventory), playerData.extraSlot, player.TPlayer.SpawnX, player.TPlayer.SpawnY, player.TPlayer.skinVariant, player.TPlayer.hair, player.TPlayer.hairDye, TShock.Utils.EncodeColor(player.TPlayer.hairColor), TShock.Utils.EncodeColor(player.TPlayer.pantsColor),TShock.Utils.EncodeColor(player.TPlayer.shirtColor), TShock.Utils.EncodeColor(player.TPlayer.underShirtColor), TShock.Utils.EncodeColor(player.TPlayer.shoeColor), TShock.Utils.EncodeBoolArray(player.TPlayer.hideVisual), TShock.Utils.EncodeColor(player.TPlayer.skinColor),TShock.Utils.EncodeColor(player.TPlayer.eyeColor), player.TPlayer.anglerQuestsFinished);
player.Account.ID, playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, String.Join("~", playerData.inventory), playerData.extraSlot, player.TPlayer.SpawnX, player.TPlayer.SpawnY, player.TPlayer.skinVariant, player.TPlayer.hair, player.TPlayer.hairDye, TShock.Utils.EncodeColor(player.TPlayer.hairColor), TShock.Utils.EncodeColor(player.TPlayer.pantsColor),TShock.Utils.EncodeColor(player.TPlayer.shirtColor), TShock.Utils.EncodeColor(player.TPlayer.underShirtColor), TShock.Utils.EncodeColor(player.TPlayer.shoeColor), TShock.Utils.EncodeBoolArray(player.TPlayer.hideVisual), TShock.Utils.EncodeColor(player.TPlayer.skinColor),TShock.Utils.EncodeColor(player.TPlayer.eyeColor), player.TPlayer.anglerQuestsFinished);
return true;
}
catch (Exception ex)
@ -189,7 +189,7 @@ namespace TShockAPI.DB
{
database.Query(
"UPDATE tsCharacter SET Health = @0, MaxHealth = @1, Mana = @2, MaxMana = @3, Inventory = @4, spawnX = @6, spawnY = @7, hair = @8, hairDye = @9, hairColor = @10, pantsColor = @11, shirtColor = @12, underShirtColor = @13, shoeColor = @14, hideVisuals = @15, skinColor = @16, eyeColor = @17, questsCompleted = @18, skinVariant = @19, extraSlot = @20 WHERE Account = @5;",
playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, String.Join("~", playerData.inventory), player.User.ID, player.TPlayer.SpawnX, player.TPlayer.SpawnY, player.TPlayer.hair, player.TPlayer.hairDye, TShock.Utils.EncodeColor(player.TPlayer.hairColor), TShock.Utils.EncodeColor(player.TPlayer.pantsColor), TShock.Utils.EncodeColor(player.TPlayer.shirtColor), TShock.Utils.EncodeColor(player.TPlayer.underShirtColor), TShock.Utils.EncodeColor(player.TPlayer.shoeColor), TShock.Utils.EncodeBoolArray(player.TPlayer.hideVisual), TShock.Utils.EncodeColor(player.TPlayer.skinColor), TShock.Utils.EncodeColor(player.TPlayer.eyeColor), player.TPlayer.anglerQuestsFinished, player.TPlayer.skinVariant, player.TPlayer.extraAccessory ? 1 : 0);
playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, String.Join("~", playerData.inventory), player.Account.ID, player.TPlayer.SpawnX, player.TPlayer.SpawnY, player.TPlayer.hair, player.TPlayer.hairDye, TShock.Utils.EncodeColor(player.TPlayer.hairColor), TShock.Utils.EncodeColor(player.TPlayer.pantsColor), TShock.Utils.EncodeColor(player.TPlayer.shirtColor), TShock.Utils.EncodeColor(player.TPlayer.underShirtColor), TShock.Utils.EncodeColor(player.TPlayer.shoeColor), TShock.Utils.EncodeBoolArray(player.TPlayer.hideVisual), TShock.Utils.EncodeColor(player.TPlayer.skinColor), TShock.Utils.EncodeColor(player.TPlayer.eyeColor), player.TPlayer.anglerQuestsFinished, player.TPlayer.skinVariant, player.TPlayer.extraAccessory ? 1 : 0);
return true;
}
catch (Exception ex)
@ -235,17 +235,17 @@ namespace TShockAPI.DB
if (player.HasPermission(Permissions.bypassssc))
{
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + player.User.Name); // Debug code
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + player.Account.Name); // Debug code
return true;
}
if (!GetPlayerData(player, player.User.ID).exists)
if (!GetPlayerData(player, player.Account.ID).exists)
{
try
{
database.Query(
"INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory, extraSlot, spawnX, spawnY, skinVariant, hair, hairDye, hairColor, pantsColor, shirtColor, underShirtColor, shoeColor, hideVisuals, skinColor, eyeColor, questsCompleted) VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8, @9, @10, @11, @12, @13, @14, @15, @16, @17, @18, @19, @20);",
player.User.ID,
player.Account.ID,
playerData.health,
playerData.maxHealth,
playerData.mana,
@ -284,7 +284,7 @@ namespace TShockAPI.DB
playerData.mana,
playerData.maxMana,
String.Join("~", playerData.inventory),
player.User.ID,
player.Account.ID,
playerData.spawnX,
playerData.spawnX,
playerData.skinVariant,

View file

@ -447,7 +447,7 @@ namespace TShockAPI.DB
Region r = GetRegionByName(regionName);
if (r != null)
{
if (!r.RemoveID(TShock.Users.GetUserID(userName)))
if (!r.RemoveID(TShock.UserAccounts.GetUserAccountID(userName)))
{
return false;
}
@ -479,7 +479,7 @@ namespace TShockAPI.DB
mergedIDs = reader.Get<string>("UserIds");
}
string userIdToAdd = Convert.ToString(TShock.Users.GetUserID(userName));
string userIdToAdd = Convert.ToString(TShock.UserAccounts.GetUserAccountID(userName));
string[] ids = mergedIDs.Split(',');
// Is the user already allowed to the region?
if (ids.Contains(userIdToAdd))
@ -788,7 +788,7 @@ namespace TShockAPI.DB
return false;
}
return ply.HasPermission(Permissions.editregion) || AllowedIDs.Contains(ply.User.ID) || AllowedGroups.Contains(ply.Group.Name) || Owner == ply.User.Name;
return ply.HasPermission(Permissions.editregion) || AllowedIDs.Contains(ply.Account.ID) || AllowedGroups.Contains(ply.Group.Name) || Owner == ply.Account.Name;
}
/// <summary>

View file

@ -28,16 +28,16 @@ using System.Security.Cryptography;
namespace TShockAPI.DB
{
/// <summary>UserManager - Methods for dealing with database users and other user functionality within TShock.</summary>
public class UserManager
/// <summary>UserAccountManager - Methods for dealing with database user accounts and other related functionality within TShock.</summary>
public class UserAccountManager
{
/// <summary>database - The database object to use for connections.</summary>
private IDbConnection _database;
/// <summary>Creates a UserManager object. During instantiation, this method will verify the table structure against the format below.</summary>
/// <summary>Creates a UserAccountManager object. During instantiation, this method will verify the table structure against the format below.</summary>
/// <param name="db">The database to connect to.</param>
/// <returns>A UserManager object.</returns>
public UserManager(IDbConnection db)
/// <returns>A UserAccountManager object.</returns>
public UserAccountManager(IDbConnection db)
{
_database = db;
@ -59,145 +59,145 @@ namespace TShockAPI.DB
}
/// <summary>
/// Adds a given username to the database
/// Adds the given user account to the database
/// </summary>
/// <param name="user">User user</param>
public void AddUser(User user)
/// <param name="account">The user account to be added</param>
public void AddUserAccount(UserAccount account)
{
if (!TShock.Groups.GroupExists(user.Group))
throw new GroupNotExistsException(user.Group);
if (!TShock.Groups.GroupExists(account.Group))
throw new GroupNotExistsException(account.Group);
int ret;
try
{
ret = _database.Query("INSERT INTO Users (Username, Password, UUID, UserGroup, Registered) VALUES (@0, @1, @2, @3, @4);", user.Name,
user.Password, user.UUID, user.Group, DateTime.UtcNow.ToString("s"));
ret = _database.Query("INSERT INTO Users (Username, Password, UUID, UserGroup, Registered) VALUES (@0, @1, @2, @3, @4);", account.Name,
account.Password, account.UUID, account.Group, DateTime.UtcNow.ToString("s"));
}
catch (Exception ex)
{
// Detect duplicate user using a regexp as Sqlite doesn't have well structured exceptions
if (Regex.IsMatch(ex.Message, "Username.*not unique"))
throw new UserExistsException(user.Name);
throw new UserManagerException("AddUser SQL returned an error (" + ex.Message + ")", ex);
throw new UserAccountExistsException(account.Name);
throw new UserAccountManagerException("AddUser SQL returned an error (" + ex.Message + ")", ex);
}
if (1 > ret)
throw new UserExistsException(user.Name);
throw new UserAccountExistsException(account.Name);
Hooks.AccountHooks.OnAccountCreate(user);
Hooks.AccountHooks.OnAccountCreate(account);
}
/// <summary>
/// Removes a given username from the database
/// Removes all user accounts from the database whose usernames match the given user account
/// </summary>
/// <param name="user">User user</param>
public void RemoveUser(User user)
/// <param name="account">The user account</param>
public void RemoveUserAccount(UserAccount account)
{
try
{
var tempuser = GetUser(user);
int affected = _database.Query("DELETE FROM Users WHERE Username=@0", user.Name);
var tempuser = GetUserAccount(account);
int affected = _database.Query("DELETE FROM Users WHERE Username=@0", account.Name);
if (affected < 1)
throw new UserNotExistException(user.Name);
throw new UserAccountNotExistException(account.Name);
Hooks.AccountHooks.OnAccountDelete(tempuser);
}
catch (Exception ex)
{
throw new UserManagerException("RemoveUser SQL returned an error", ex);
throw new UserAccountManagerException("RemoveUser SQL returned an error", ex);
}
}
/// <summary>
/// Sets the Hashed Password for a given username
/// </summary>
/// <param name="user">User user</param>
/// <param name="password">string password</param>
public void SetUserPassword(User user, string password)
/// <param name="account">The user account</param>
/// <param name="password">The user account password to be set</param>
public void SetUserAccountPassword(UserAccount account, string password)
{
try
{
user.CreateBCryptHash(password);
account.CreateBCryptHash(password);
if (
_database.Query("UPDATE Users SET Password = @0 WHERE Username = @1;", user.Password,
user.Name) == 0)
throw new UserNotExistException(user.Name);
_database.Query("UPDATE Users SET Password = @0 WHERE Username = @1;", account.Password,
account.Name) == 0)
throw new UserAccountNotExistException(account.Name);
}
catch (Exception ex)
{
throw new UserManagerException("SetUserPassword SQL returned an error", ex);
throw new UserAccountManagerException("SetUserPassword SQL returned an error", ex);
}
}
/// <summary>
/// Sets the UUID for a given username
/// </summary>
/// <param name="user">User user</param>
/// <param name="uuid">string uuid</param>
public void SetUserUUID(User user, string uuid)
/// <param name="account">The user account</param>
/// <param name="uuid">The user account uuid to be set</param>
public void SetUserAccountUUID(UserAccount account, string uuid)
{
try
{
if (
_database.Query("UPDATE Users SET UUID = @0 WHERE Username = @1;", uuid,
user.Name) == 0)
throw new UserNotExistException(user.Name);
account.Name) == 0)
throw new UserAccountNotExistException(account.Name);
}
catch (Exception ex)
{
throw new UserManagerException("SetUserUUID SQL returned an error", ex);
throw new UserAccountManagerException("SetUserUUID SQL returned an error", ex);
}
}
/// <summary>
/// Sets the group for a given username
/// </summary>
/// <param name="user">User user</param>
/// <param name="group">string group</param>
public void SetUserGroup(User user, string group)
/// <param name="account">The user account</param>
/// <param name="group">The user account group to be set</param>
public void SetUserGroup(UserAccount account, string group)
{
Group grp = TShock.Groups.GetGroupByName(group);
if (null == grp)
throw new GroupNotExistsException(group);
if (_database.Query("UPDATE Users SET UserGroup = @0 WHERE Username = @1;", group, user.Name) == 0)
throw new UserNotExistException(user.Name);
if (_database.Query("UPDATE Users SET UserGroup = @0 WHERE Username = @1;", group, account.Name) == 0)
throw new UserAccountNotExistException(account.Name);
try
{
// Update player group reference for any logged in player
foreach (var player in TShock.Players.Where(p => p != null && p.User != null && p.User.Name == user.Name))
foreach (var player in TShock.Players.Where(p => p != null && p.Account != null && p.Account.Name == account.Name))
{
player.Group = grp;
}
}
catch (Exception ex)
{
throw new UserManagerException("SetUserGroup SQL returned an error", ex);
throw new UserAccountManagerException("SetUserGroup SQL returned an error", ex);
}
}
/// <summary>Updates the last accessed time for a database user to the current time.</summary>
/// <param name="user">The user object to modify.</param>
public void UpdateLogin(User user)
/// <summary>Updates the last accessed time for a database user account to the current time.</summary>
/// <param name="account">The user account object to modify.</param>
public void UpdateLogin(UserAccount account)
{
try
{
if (_database.Query("UPDATE Users SET LastAccessed = @0, KnownIps = @1 WHERE Username = @2;", DateTime.UtcNow.ToString("s"), user.KnownIps, user.Name) == 0)
throw new UserNotExistException(user.Name);
if (_database.Query("UPDATE Users SET LastAccessed = @0, KnownIps = @1 WHERE Username = @2;", DateTime.UtcNow.ToString("s"), account.KnownIps, account.Name) == 0)
throw new UserAccountNotExistException(account.Name);
}
catch (Exception ex)
{
throw new UserManagerException("UpdateLogin SQL returned an error", ex);
throw new UserAccountManagerException("UpdateLogin SQL returned an error", ex);
}
}
/// <summary>Gets the database ID of a given user object from the database.</summary>
/// <param name="username">The username of the user to query for.</param>
/// <returns>The user's ID</returns>
public int GetUserID(string username)
/// <summary>Gets the database ID of a given user account object from the database.</summary>
/// <param name="username">The username of the user account to query for.</param>
/// <returns>The user account ID</returns>
public int GetUserAccountID(string username)
{
try
{
@ -216,55 +216,55 @@ namespace TShockAPI.DB
return -1;
}
/// <summary>Gets a user object by name.</summary>
/// <summary>Gets a user account object by name.</summary>
/// <param name="name">The user's name.</param>
/// <returns>The user object returned from the search.</returns>
public User GetUserByName(string name)
/// <returns>The user account object returned from the search.</returns>
public UserAccount GetUserAccountByName(string name)
{
try
{
return GetUser(new User {Name = name});
return GetUserAccount(new UserAccount {Name = name});
}
catch (UserManagerException)
catch (UserAccountManagerException)
{
return null;
}
}
/// <summary>Gets a user object by their user ID.</summary>
/// <summary>Gets a user account object by their user account ID.</summary>
/// <param name="id">The user's ID.</param>
/// <returns>The user object returned from the search.</returns>
public User GetUserByID(int id)
/// <returns>The user account object returned from the search.</returns>
public UserAccount GetUserAccountByID(int id)
{
try
{
return GetUser(new User {ID = id});
return GetUserAccount(new UserAccount {ID = id});
}
catch (UserManagerException)
catch (UserAccountManagerException)
{
return null;
}
}
/// <summary>Gets a user object by a user object.</summary>
/// <param name="user">The user object to search by.</param>
/// <summary>Gets a user account object by a user account object.</summary>
/// <param name="account">The user account object to search by.</param>
/// <returns>The user object that is returned from the search.</returns>
public User GetUser(User user)
public UserAccount GetUserAccount(UserAccount account)
{
bool multiple = false;
string query;
string type;
object arg;
if (0 != user.ID)
if (account.ID != 0)
{
query = "SELECT * FROM Users WHERE ID=@0";
arg = user.ID;
arg = account.ID;
type = "id";
}
else
{
query = "SELECT * FROM Users WHERE Username=@0";
arg = user.Name;
arg = account.Name;
type = "name";
}
@ -274,38 +274,38 @@ namespace TShockAPI.DB
{
if (result.Read())
{
user = LoadUserFromResult(user, result);
account = LoadUserAccountFromResult(account, result);
// Check for multiple matches
if (!result.Read())
return user;
return account;
multiple = true;
}
}
}
catch (Exception ex)
{
throw new UserManagerException("GetUser SQL returned an error (" + ex.Message + ")", ex);
throw new UserAccountManagerException("GetUser SQL returned an error (" + ex.Message + ")", ex);
}
if (multiple)
throw new UserManagerException(String.Format("Multiple users found for {0} '{1}'", type, arg));
throw new UserAccountManagerException(String.Format("Multiple user accounts found for {0} '{1}'", type, arg));
throw new UserNotExistException(user.Name);
throw new UserAccountNotExistException(account.Name);
}
/// <summary>Gets all users from the database.</summary>
/// <returns>The users from the database.</returns>
public List<User> GetUsers()
/// <summary>Gets all the user accounts from the database.</summary>
/// <returns>The user accounts from the database.</returns>
public List<UserAccount> GetUserAccounts()
{
try
{
List<User> users = new List<User>();
List<UserAccount> accounts = new List<UserAccount>();
using (var reader = _database.QueryReader("SELECT * FROM Users"))
{
while (reader.Read())
{
users.Add(LoadUserFromResult(new User(), reader));
accounts.Add(LoadUserAccountFromResult(new UserAccount(), reader));
}
return users;
return accounts;
}
}
catch (Exception ex)
@ -316,26 +316,26 @@ namespace TShockAPI.DB
}
/// <summary>
/// Gets all users from the database with a username that starts with or contains <see cref="username"/>
/// Gets all user accounts from the database with a username that starts with or contains <see cref="username"/>
/// </summary>
/// <param name="username">Rough username search. "n" will match "n", "na", "nam", "name", etc</param>
/// <param name="notAtStart">If <see cref="username"/> is not the first part of the username. If true then "name" would match "name", "username", "wordsnamewords", etc</param>
/// <returns>Matching users or null if exception is thrown</returns>
public List<User> GetUsersByName(string username, bool notAtStart = false)
public List<UserAccount> GetUserAccountsByName(string username, bool notAtStart = false)
{
try
{
List<User> users = new List<User>();
List<UserAccount> accounts = new List<UserAccount>();
string search = notAtStart ? string.Format("%{0}%", username) : string.Format("{0}%", username);
using (var reader = _database.QueryReader("SELECT * FROM Users WHERE Username LIKE @0",
search))
{
while (reader.Read())
{
users.Add(LoadUserFromResult(new User(), reader));
accounts.Add(LoadUserAccountFromResult(new UserAccount(), reader));
}
}
return users;
return accounts;
}
catch (Exception ex)
{
@ -344,61 +344,61 @@ namespace TShockAPI.DB
return null;
}
/// <summary>Fills out the fields of a User object with the results from a QueryResult object.</summary>
/// <param name="user">The user to add data to.</param>
/// <summary>Fills out the fields of a User account object with the results from a QueryResult object.</summary>
/// <param name="account">The user account to add data to.</param>
/// <param name="result">The QueryResult object to add data from.</param>
/// <returns>The 'filled out' user object.</returns>
private User LoadUserFromResult(User user, QueryResult result)
private UserAccount LoadUserAccountFromResult(UserAccount account, QueryResult result)
{
user.ID = result.Get<int>("ID");
user.Group = result.Get<string>("Usergroup");
user.Password = result.Get<string>("Password");
user.UUID = result.Get<string>("UUID");
user.Name = result.Get<string>("Username");
user.Registered = result.Get<string>("Registered");
user.LastAccessed = result.Get<string>("LastAccessed");
user.KnownIps = result.Get<string>("KnownIps");
return user;
account.ID = result.Get<int>("ID");
account.Group = result.Get<string>("Usergroup");
account.Password = result.Get<string>("Password");
account.UUID = result.Get<string>("UUID");
account.Name = result.Get<string>("Username");
account.Registered = result.Get<string>("Registered");
account.LastAccessed = result.Get<string>("LastAccessed");
account.KnownIps = result.Get<string>("KnownIps");
return account;
}
}
/// <summary>A database user.</summary>
public class User : IEquatable<User>
/// <summary>A database user account.</summary>
public class UserAccount : IEquatable<UserAccount>
{
/// <summary>The database ID of the user.</summary>
/// <summary>The database ID of the user account.</summary>
public int ID { get; set; }
/// <summary>The user's name.</summary>
public string Name { get; set; }
/// <summary>The hashed password for the user.</summary>
/// <summary>The hashed password for the user account.</summary>
public string Password { get; internal set; }
/// <summary>The user's saved Univerally Unique Identifier token.</summary>
public string UUID { get; set; }
/// <summary>The group object that the user is a part of.</summary>
/// <summary>The group object that the user account is a part of.</summary>
public string Group { get; set; }
/// <summary>The unix epoch corresponding to the registration date of the user.</summary>
/// <summary>The unix epoch corresponding to the registration date of the user account.</summary>
public string Registered { get; set; }
/// <summary>The unix epoch corresponding to the last access date of the user.</summary>
/// <summary>The unix epoch corresponding to the last access date of the user account.</summary>
public string LastAccessed { get; set; }
/// <summary>A JSON serialized list of known IP addresses for a user.</summary>
/// <summary>A JSON serialized list of known IP addresses for a user account.</summary>
public string KnownIps { get; set; }
/// <summary>Constructor for the user object, assuming you define everything yourself.</summary>
/// <summary>Constructor for the user account object, assuming you define everything yourself.</summary>
/// <param name="name">The user's name.</param>
/// <param name="pass">The user's password hash.</param>
/// <param name="uuid">The user's UUID.</param>
/// <param name="group">The user's group name.</param>
/// <param name="registered">The unix epoch for the registration date.</param>
/// <param name="last">The unix epoch for the last access date.</param>
/// <param name="known">The known IPs for the user, serialized as a JSON object</param>
/// <returns>A completed user object.</returns>
public User(string name, string pass, string uuid, string group, string registered, string last, string known)
/// <param name="known">The known IPs for the user account, serialized as a JSON object</param>
/// <returns>A completed user account object.</returns>
public UserAccount(string name, string pass, string uuid, string group, string registered, string last, string known)
{
Name = name;
Password = pass;
@ -409,9 +409,9 @@ namespace TShockAPI.DB
KnownIps = known;
}
/// <summary>Default constructor for a user object; holds no data.</summary>
/// <returns>A user object.</returns>
public User()
/// <summary>Default constructor for a user account object; holds no data.</summary>
/// <returns>A user account object.</returns>
public UserAccount()
{
Name = "";
Password = "";
@ -428,7 +428,7 @@ namespace TShockAPI.DB
/// If the password is stored using BCrypt, it will be re-saved if the work factor in the config
/// is greater than the existing work factor with the new work factor.
/// </summary>
/// <param name="password">The password to check against the user object.</param>
/// <param name="password">The password to check against the user account object.</param>
/// <returns>bool true, if the password matched, or false, if it didn't.</returns>
public bool VerifyPassword(string password)
{
@ -459,7 +459,7 @@ namespace TShockAPI.DB
}
/// <summary>Upgrades a password to BCrypt, from an insecure hashing algorithm.</summary>
/// <param name="password">The raw user password (unhashed) to upgrade</param>
/// <param name="password">The raw user account password (unhashed) to upgrade</param>
protected void UpgradePasswordToBCrypt(string password)
{
// Save the old password, in the event that we have to revert changes.
@ -467,9 +467,9 @@ namespace TShockAPI.DB
try
{
TShock.Users.SetUserPassword(this, password);
TShock.UserAccounts.SetUserAccountPassword(this, password);
}
catch (UserManagerException e)
catch (UserAccountManagerException e)
{
TShock.Log.ConsoleError(e.ToString());
Password = oldpassword; // Revert changes
@ -477,7 +477,7 @@ namespace TShockAPI.DB
}
/// <summary>Upgrades a password to the highest work factor available in the config.</summary>
/// <param name="password">The raw user password (unhashed) to upgrade</param>
/// <param name="password">The raw user account password (unhashed) to upgrade</param>
protected void UpgradePasswordWorkFactor(string password)
{
// If the destination work factor is not greater, we won't upgrade it or re-hash it
@ -496,16 +496,16 @@ namespace TShockAPI.DB
{
try
{
TShock.Users.SetUserPassword(this, password);
TShock.UserAccounts.SetUserAccountPassword(this, password);
}
catch (UserManagerException e)
catch (UserAccountManagerException e)
{
TShock.Log.ConsoleError(e.ToString());
}
}
}
/// <summary>Creates a BCrypt hash for a user and stores it in this object.</summary>
/// <summary>Creates a BCrypt hash for a user account and stores it in this object.</summary>
/// <param name="password">The plain text password to hash</param>
public void CreateBCryptHash(string password)
{
@ -524,7 +524,7 @@ namespace TShockAPI.DB
}
}
/// <summary>Creates a BCrypt hash for a user and stores it in this object.</summary>
/// <summary>Creates a BCrypt hash for a user account and stores it in this object.</summary>
/// <param name="password">The plain text password to hash</param>
/// <param name="workFactor">The work factor to use in generating the password hash</param>
public void CreateBCryptHash(string password, int workFactor)
@ -583,29 +583,29 @@ namespace TShockAPI.DB
#region IEquatable
/// <summary>Indicates whether the current <see cref="User"/> is equal to another <see cref="User"/>.</summary>
/// <returns>true if the <see cref="User"/> is equal to the <paramref name="other" /> parameter; otherwise, false.</returns>
/// <param name="other">An <see cref="User"/> to compare with this <see cref="User"/>.</param>
public bool Equals(User other)
/// <summary>Indicates whether the current <see cref="UserAccount"/> is equal to another <see cref="UserAccount"/>.</summary>
/// <returns>true if the <see cref="UserAccount"/> is equal to the <paramref name="other" /> parameter; otherwise, false.</returns>
/// <param name="other">An <see cref="UserAccount"/> to compare with this <see cref="UserAccount"/>.</param>
public bool Equals(UserAccount other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return ID == other.ID && string.Equals(Name, other.Name);
}
/// <summary>Indicates whether the current <see cref="User"/> is equal to another object.</summary>
/// <returns>true if the <see cref="User"/> is equal to the <paramref name="obj" /> parameter; otherwise, false.</returns>
/// <param name="obj">An <see cref="object"/> to compare with this <see cref="User"/>.</param>
/// <summary>Indicates whether the current <see cref="UserAccount"/> is equal to another object.</summary>
/// <returns>true if the <see cref="UserAccount"/> is equal to the <paramref name="obj" /> parameter; otherwise, false.</returns>
/// <param name="obj">An <see cref="object"/> to compare with this <see cref="UserAccount"/>.</param>
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return Equals((User)obj);
return Equals((UserAccount)obj);
}
/// <summary>Serves as the hash function. </summary>
/// <returns>A hash code for the current <see cref="User"/>.</returns>
/// <returns>A hash code for the current <see cref="UserAccount"/>.</returns>
public override int GetHashCode()
{
unchecked
@ -615,86 +615,87 @@ namespace TShockAPI.DB
}
/// <summary>
/// Compares equality of two <see cref="User"/> objects.
/// Compares equality of two <see cref="UserAccount"/> objects.
/// </summary>
/// <param name="left">Left hand of the comparison.</param>
/// <param name="right">Right hand of the comparison.</param>
/// <returns>true if the <see cref="User"/> objects are equal; otherwise, false.</returns>
public static bool operator ==(User left, User right)
/// <returns>true if the <see cref="UserAccount"/> objects are equal; otherwise, false.</returns>
public static bool operator ==(UserAccount left, UserAccount right)
{
return Equals(left, right);
}
/// <summary>
/// Compares equality of two <see cref="User"/> objects.
/// Compares equality of two <see cref="UserAccount"/> objects.
/// </summary>
/// <param name="left">Left hand of the comparison.</param>
/// <param name="right">Right hand of the comparison.</param>
/// <returns>true if the <see cref="User"/> objects aren't equal; otherwise, false.</returns>
public static bool operator !=(User left, User right)
/// <returns>true if the <see cref="UserAccount"/> objects aren't equal; otherwise, false.</returns>
public static bool operator !=(UserAccount left, UserAccount right)
{
return !Equals(left, right);
}
#endregion
public override string ToString()
{
return Name;
}
/// <summary>
/// Converts the UserAccount to it's string representation
/// </summary>
/// <returns>Returns the UserAccount string representation</returns>
public override string ToString() => Name;
}
/// <summary>UserManagerException - An exception generated by the user manager.</summary>
/// <summary>UserAccountManagerException - An exception generated by the user account manager.</summary>
[Serializable]
public class UserManagerException : Exception
public class UserAccountManagerException : Exception
{
/// <summary>Creates a new UserManagerException object.</summary>
/// <summary>Creates a new UserAccountManagerException object.</summary>
/// <param name="message">The message for the object.</param>
/// <returns>A new UserManagerException object.</returns>
public UserManagerException(string message)
/// <returns>A new UserAccountManagerException object.</returns>
public UserAccountManagerException(string message)
: base(message)
{
}
/// <summary>Creates a new UserManagerObject with an internal exception.</summary>
/// <summary>Creates a new UserAccountManager Object with an internal exception.</summary>
/// <param name="message">The message for the object.</param>
/// <param name="inner">The inner exception for the object.</param>
/// <returns>A new UserManagerException with a defined inner exception.</returns>
public UserManagerException(string message, Exception inner)
/// <returns>A new UserAccountManagerException with a defined inner exception.</returns>
public UserAccountManagerException(string message, Exception inner)
: base(message, inner)
{
}
}
/// <summary>A UserExistsException object, used when a user already exists when attempting to create a new one.</summary>
/// <summary>A UserExistsException object, used when a user account already exists when attempting to create a new one.</summary>
[Serializable]
public class UserExistsException : UserManagerException
public class UserAccountExistsException : UserAccountManagerException
{
/// <summary>Creates a new UserExistsException object.</summary>
/// <param name="name">The name of the user that already exists.</param>
/// <returns>A UserExistsException object with the user's name passed in the message.</returns>
public UserExistsException(string name)
: base("User '" + name + "' already exists")
/// <summary>Creates a new UserAccountExistsException object.</summary>
/// <param name="name">The name of the user account that already exists.</param>
/// <returns>A UserAccountExistsException object with the user's name passed in the message.</returns>
public UserAccountExistsException(string name)
: base("User account '" + name + "' already exists")
{
}
}
/// <summary>A UserNotExistException, used when a user does not exist and a query failed as a result of it.</summary>
[Serializable]
public class UserNotExistException : UserManagerException
public class UserAccountNotExistException : UserAccountManagerException
{
/// <summary>Creates a new UserNotExistException object, with the user's name in the message.</summary>
/// <param name="name">The user's name to be pasesd in the message.</param>
/// <returns>A new UserNotExistException object with a message containing the user's name that does not exist.</returns>
public UserNotExistException(string name)
: base("User '" + name + "' does not exist")
/// <summary>Creates a new UserAccountNotExistException object, with the user account name in the message.</summary>
/// <param name="name">The user account name to be pasesd in the message.</param>
/// <returns>A new UserAccountNotExistException object with a message containing the user account name that does not exist.</returns>
public UserAccountNotExistException(string name)
: base("User account '" + name + "' does not exist")
{
}
}
/// <summary>A GroupNotExistsException, used when a group does not exist.</summary>
[Serializable]
public class GroupNotExistsException : UserManagerException
public class GroupNotExistsException : UserAccountManagerException
{
/// <summary>Creates a new GroupNotExistsException object with the group's name in the message.</summary>
/// <param name="group">The group name.</param>

View file

@ -1518,25 +1518,25 @@ namespace TShockAPI
private static bool HandleConnecting(GetDataHandlerArgs args)
{
var user = TShock.Users.GetUserByName(args.Player.Name);
var account = TShock.UserAccounts.GetUserAccountByName(args.Player.Name);
args.Player.DataWhenJoined = new PlayerData(args.Player);
args.Player.DataWhenJoined.CopyCharacter(args.Player);
if (user != null && !TShock.Config.DisableUUIDLogin)
if (account != null && !TShock.Config.DisableUUIDLogin)
{
if (user.UUID == args.Player.UUID)
if (account.UUID == args.Player.UUID)
{
if (args.Player.State == 1)
args.Player.State = 2;
NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, user.ID);
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, account.ID);
var group = TShock.Utils.GetGroup(user.Group);
var group = TShock.Utils.GetGroup(account.Group);
args.Player.Group = group;
args.Player.tempGroup = null;
args.Player.User = user;
args.Player.Account = account;
args.Player.IsLoggedIn = true;
args.Player.IgnoreActionsForInventory = "none";
@ -1557,13 +1557,13 @@ namespace TShockAPI
if (args.Player.HasPermission(Permissions.usebanneditem))
args.Player.IgnoreActionsForDisabledArmor = "none";
args.Player.SendSuccessMessage("Authenticated as " + user.Name + " successfully.");
args.Player.SendSuccessMessage("Authenticated as " + account.Name + " successfully.");
TShock.Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user " + args.Player.Name + ".");
Hooks.PlayerHooks.OnPlayerPostLogin(args.Player);
return true;
}
}
else if (user != null && !TShock.Config.DisableLoginBeforeJoin)
else if (account != null && !TShock.Config.DisableLoginBeforeJoin)
{
args.Player.RequiresPassword = true;
NetMessage.SendData((int)PacketTypes.PasswordRequired, args.Player.Index);
@ -1592,23 +1592,23 @@ namespace TShockAPI
if (Hooks.PlayerHooks.OnPlayerPreLogin(args.Player, args.Player.Name, password))
return true;
var user = TShock.Users.GetUserByName(args.Player.Name);
if (user != null && !TShock.Config.DisableLoginBeforeJoin)
var account = TShock.UserAccounts.GetUserAccountByName(args.Player.Name);
if (account != null && !TShock.Config.DisableLoginBeforeJoin)
{
if (user.VerifyPassword(password))
if (account.VerifyPassword(password))
{
args.Player.RequiresPassword = false;
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, user.ID);
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, account.ID);
if (args.Player.State == 1)
args.Player.State = 2;
NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
var group = TShock.Utils.GetGroup(user.Group);
var group = TShock.Utils.GetGroup(account.Group);
args.Player.Group = group;
args.Player.tempGroup = null;
args.Player.User = user;
args.Player.Account = account;
args.Player.IsLoggedIn = true;
args.Player.IgnoreActionsForInventory = "none";
@ -1632,7 +1632,7 @@ namespace TShockAPI
args.Player.SendMessage("Authenticated as " + args.Player.Name + " successfully.", Color.LimeGreen);
TShock.Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user " + args.Player.Name + ".");
TShock.Users.SetUserUUID(user, args.Player.UUID);
TShock.UserAccounts.SetUserAccountUUID(account, args.Player.UUID);
Hooks.PlayerHooks.OnPlayerPostLogin(args.Player);
return true;
}
@ -2963,9 +2963,9 @@ namespace TShockAPI
if (args.TPlayer.difficulty == 2 && Main.ServerSideCharacter && args.Player.IsLoggedIn)
{
if (TShock.CharacterDB.RemovePlayer(args.Player.User.ID))
if (TShock.CharacterDB.RemovePlayer(args.Player.Account.ID))
{
TShock.CharacterDB.SeedInitialData(args.Player.User);
TShock.CharacterDB.SeedInitialData(args.Player.Account);
}
}
@ -3029,9 +3029,9 @@ namespace TShockAPI
if (args.TPlayer.difficulty == 2 && Main.ServerSideCharacter && args.Player.IsLoggedIn)
{
if (TShock.CharacterDB.RemovePlayer(args.Player.User.ID))
if (TShock.CharacterDB.RemovePlayer(args.Player.Account.ID))
{
TShock.CharacterDB.SeedInitialData(args.Player.User);
TShock.CharacterDB.SeedInitialData(args.Player.Account);
}
}

View file

@ -21,21 +21,21 @@ namespace TShockAPI.Hooks
{
public class AccountDeleteEventArgs
{
public User User { get; private set; }
public UserAccount Account { get; private set; }
public AccountDeleteEventArgs(User user)
public AccountDeleteEventArgs(UserAccount account)
{
this.User = user;
this.Account = account;
}
}
public class AccountCreateEventArgs
{
public User User { get; private set; }
public UserAccount Account { get; private set; }
public AccountCreateEventArgs(User user)
public AccountCreateEventArgs(UserAccount account)
{
this.User = user;
this.Account = account;
}
}
@ -44,7 +44,7 @@ namespace TShockAPI.Hooks
public delegate void AccountCreateD(AccountCreateEventArgs e);
public static event AccountCreateD AccountCreate;
public static void OnAccountCreate(User u)
public static void OnAccountCreate(UserAccount u)
{
if (AccountCreate == null)
return;
@ -55,7 +55,7 @@ namespace TShockAPI.Hooks
public delegate void AccountDeleteD(AccountDeleteEventArgs e);
public static event AccountDeleteD AccountDelete;
public static void OnAccountDelete(User u)
public static void OnAccountDelete(UserAccount u)
{
if (AccountDelete == null)
return;

View file

@ -482,7 +482,7 @@ namespace TShockAPI
[Token]
private object UserActiveListV2(RestRequestArgs args)
{
return new RestObject() { { "activeusers", string.Join("\t", TShock.Players.Where(p => null != p && null != p.User && p.Active).Select(p => p.User.Name)) } };
return new RestObject() { { "activeusers", string.Join("\t", TShock.Players.Where(p => null != p && null != p.Account && p.Active).Select(p => p.Account.Name)) } };
}
[Description("Lists all user accounts in the TShock database.")]
@ -491,7 +491,7 @@ namespace TShockAPI
[Token]
private object UserListV2(RestRequestArgs args)
{
return new RestObject() { { "users", TShock.Users.GetUsers().Select(p => new Dictionary<string,object>(){
return new RestObject() { { "users", TShock.UserAccounts.GetUserAccounts().Select(p => new Dictionary<string,object>(){
{"name", p.Name},
{"id", p.ID},
{"group", p.Group},
@ -520,11 +520,11 @@ namespace TShockAPI
return RestMissingParam("password");
// NOTE: ip can be blank
User user = new User(username, "", "", group, "", "", "");
UserAccount account = new UserAccount(username, "", "", group, "", "", "");
try
{
user.CreateBCryptHash(password);
TShock.Users.AddUser(user);
account.CreateBCryptHash(password);
TShock.UserAccounts.AddUserAccount(account);
}
catch (Exception e)
{
@ -553,13 +553,13 @@ namespace TShockAPI
if (string.IsNullOrWhiteSpace(group) && string.IsNullOrWhiteSpace(password))
return RestMissingParam("group", "password");
User user = (User)ret;
UserAccount account = (UserAccount)ret;
var response = new RestObject();
if (!string.IsNullOrWhiteSpace(password))
{
try
{
TShock.Users.SetUserPassword(user, password);
TShock.UserAccounts.SetUserAccountPassword(account, password);
response.Add("password-response", "Password updated successfully");
}
catch (Exception e)
@ -572,7 +572,7 @@ namespace TShockAPI
{
try
{
TShock.Users.SetUserGroup(user, group);
TShock.UserAccounts.SetUserGroup(account, group);
response.Add("group-response", "Group updated successfully");
}
catch (Exception e)
@ -598,7 +598,7 @@ namespace TShockAPI
try
{
TShock.Users.RemoveUser((User)ret);
TShock.UserAccounts.RemoveUserAccount((UserAccount)ret);
}
catch (Exception e)
{
@ -620,8 +620,8 @@ namespace TShockAPI
if (ret is RestObject)
return ret;
User user = (User)ret;
return new RestObject() { { "group", user.Group }, { "id", user.ID.ToString() }, { "name", user.Name } };
UserAccount account = (UserAccount)ret;
return new RestObject() { { "group", account.Group }, { "id", account.ID.ToString() }, { "name", account.Name } };
}
#endregion
@ -938,10 +938,10 @@ namespace TShockAPI
return new RestObject()
{
{"nickname", player.Name},
{"username", player.User?.Name},
{"username", player.Account?.Name},
{"ip", player.IP},
{"group", player.Group.Name},
{"registered", player.User?.Registered},
{"registered", player.Account?.Registered},
{"muted", player.mute },
{"position", player.TileX + "," + player.TileY},
{"inventory", string.Join(", ", inventory.Select(p => (p.Name + ":" + p.stack)))},
@ -979,10 +979,10 @@ namespace TShockAPI
return new RestObject
{
{"nickname", player.Name},
{"username", player.User?.Name},
{"username", player.Account?.Name},
{"ip", player.IP},
{"group", player.Group.Name},
{"registered", player.User?.Registered},
{"registered", player.Account?.Registered},
{"muted", player.mute },
{"position", player.TileX + "," + player.TileY},
{"items", items},
@ -1283,7 +1283,7 @@ namespace TShockAPI
if (string.IsNullOrWhiteSpace(name))
return RestMissingParam("user");
User user;
UserAccount account;
string type = parameters["type"];
try
{
@ -1292,10 +1292,10 @@ namespace TShockAPI
case null:
case "name":
type = "name";
user = TShock.Users.GetUserByName(name);
account = TShock.UserAccounts.GetUserAccountByName(name);
break;
case "id":
user = TShock.Users.GetUserByID(Convert.ToInt32(name));
account = TShock.UserAccounts.GetUserAccountByID(Convert.ToInt32(name));
break;
default:
return RestError("Invalid Type: '" + type + "'");
@ -1306,10 +1306,10 @@ namespace TShockAPI
return RestError(e.Message);
}
if (null == user)
if (null == account)
return RestError(String.Format("User {0} '{1}' doesn't exist", type, name));
return user;
return account;
}
private object BanFind(IParameterCollection parameters)
@ -1359,7 +1359,7 @@ namespace TShockAPI
var player = new Dictionary<string, object>
{
{"nickname", tsPlayer.Name},
{"username", tsPlayer.User == null ? "" : tsPlayer.User.Name},
{"username", tsPlayer.Account == null ? "" : tsPlayer.Account.Name},
{"group", tsPlayer.Group.Name},
{"active", tsPlayer.Active},
{"state", tsPlayer.State},

View file

@ -131,7 +131,7 @@ namespace Rests
tokenBucket.Add(context.RemoteEndPoint.Address.ToString(), 1); // First time request, set to one and process request
}
User userAccount = TShock.Users.GetUserByName(username);
UserAccount userAccount = TShock.UserAccounts.GetUserAccountByName(username);
if (userAccount == null)
{
AddTokenToBucket(context.RemoteEndPoint.Address.ToString());
@ -216,4 +216,4 @@ namespace Rests
return result;
}
}
}
}

View file

@ -218,10 +218,10 @@ namespace TShockAPI
public Vector2 LastNetPosition = Vector2.Zero;
/// <summary>
/// User object associated with the player.
/// UserAccount object associated with the player.
/// Set when the player logs in.
/// </summary>
public User User { get; set; }
public UserAccount Account { get; set; }
/// <summary>
/// Whether the player performed a valid login attempt (i.e. entered valid user name and password) but is still blocked
@ -448,7 +448,7 @@ namespace TShockAPI
{
if (HasPermission(Permissions.bypassssc))
{
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + User.Name); // Debug Code
TShock.Log.ConsoleInfo("Skipping SSC Backup for " + Account.Name); // Debug Code
return true;
}
PlayerData.CopyCharacter(this);
@ -656,7 +656,7 @@ namespace TShockAPI
{
tempGroupTimer.Stop();
}
User = null;
Account = null;
IsLoggedIn = false;
}

View file

@ -36,7 +36,7 @@ namespace TShockAPI
: base("Server")
{
Group = new SuperAdminGroup();
User = new User { Name = AccountName };
Account = new UserAccount { Name = AccountName };
}
public override void SendErrorMessage(string msg)

View file

@ -94,7 +94,7 @@ namespace TShockAPI
/// <summary>Groups - Static reference to the group manager for accessing the group system.</summary>
public static GroupManager Groups;
/// <summary>Users - Static reference to the user manager for accessing the user database system.</summary>
public static UserManager Users;
public static UserAccountManager UserAccounts;
/// <summary>Itembans - Static reference to the item ban system.</summary>
public static ItemManager Itembans;
/// <summary>ProjectileBans - Static reference to the projectile ban system.</summary>
@ -312,7 +312,7 @@ namespace TShockAPI
Bans = new BanManager(DB);
Warps = new WarpManager(DB);
Regions = new RegionManager(DB);
Users = new UserManager(DB);
UserAccounts = new UserAccountManager(DB);
Groups = new GroupManager(DB);
Itembans = new ItemManager(DB);
ProjectileBans = new ProjectileManagager(DB);
@ -391,7 +391,7 @@ namespace TShockAPI
{
foreach (TSPlayer player in TShock.Players)
{
player.User = null;
player.Account = null;
}
}
@ -447,9 +447,9 @@ namespace TShockAPI
private void OnPlayerLogin(PlayerPostLoginEventArgs args)
{
List<String> KnownIps = new List<string>();
if (!string.IsNullOrWhiteSpace(args.Player.User.KnownIps))
if (!string.IsNullOrWhiteSpace(args.Player.Account.KnownIps))
{
KnownIps = JsonConvert.DeserializeObject<List<String>>(args.Player.User.KnownIps);
KnownIps = JsonConvert.DeserializeObject<List<String>>(args.Player.Account.KnownIps);
}
if (KnownIps.Count == 0)
@ -470,16 +470,16 @@ namespace TShockAPI
}
}
args.Player.User.KnownIps = JsonConvert.SerializeObject(KnownIps, Formatting.Indented);
Users.UpdateLogin(args.Player.User);
args.Player.Account.KnownIps = JsonConvert.SerializeObject(KnownIps, Formatting.Indented);
UserAccounts.UpdateLogin(args.Player.Account);
Ban potentialBan = Bans.GetBanByAccountName(args.Player.User.Name);
Ban potentialBan = Bans.GetBanByAccountName(args.Player.Account.Name);
if (potentialBan != null)
{
// A user just signed in successfully despite being banned by account name.
// We should fix the ban database so that all of their ban info is up to date.
Bans.AddBan2(args.Player.IP, args.Player.Name, args.Player.UUID, args.Player.User.Name,
Bans.AddBan2(args.Player.IP, args.Player.Name, args.Player.UUID, args.Player.Account.Name,
potentialBan.Reason, false, potentialBan.BanningUser, potentialBan.Expiration);
// And then get rid of them.
@ -500,14 +500,14 @@ namespace TShockAPI
/// <param name="args">args - The AccountDeleteEventArgs object.</param>
private void OnAccountDelete(Hooks.AccountDeleteEventArgs args)
{
CharacterDB.RemovePlayer(args.User.ID);
CharacterDB.RemovePlayer(args.Account.ID);
}
/// <summary>OnAccountCreate - Internal hook fired on account creation.</summary>
/// <param name="args">args - The AccountCreateEventArgs object.</param>
private void OnAccountCreate(Hooks.AccountCreateEventArgs args)
{
CharacterDB.SeedInitialData(Users.GetUser(args.User));
CharacterDB.SeedInitialData(UserAccounts.GetUserAccount(args.Account));
}
/// <summary>OnPlayerPreLogin - Internal hook fired when on player pre login.</summary>
@ -535,7 +535,7 @@ namespace TShockAPI
}
if (player.IsLoggedIn)
{
var ips = JsonConvert.DeserializeObject<List<string>>(player.User.KnownIps);
var ips = JsonConvert.DeserializeObject<List<string>>(player.Account.KnownIps);
if (ips.Contains(ip))
{
Netplay.Clients[player.Index].PendingTermination = true;
@ -857,7 +857,7 @@ namespace TShockAPI
}
// Disable the auth system if "auth.lck" is present or a superadmin exists
if (File.Exists(Path.Combine(SavePath, "auth.lck")) || Users.GetUsers().Exists(u => u.Group == new SuperAdminGroup().Name))
if (File.Exists(Path.Combine(SavePath, "auth.lck")) || UserAccounts.GetUserAccounts().Exists(u => u.Group == new SuperAdminGroup().Name))
{
AuthToken = 0;

View file

@ -90,7 +90,7 @@ namespace TShockAPI
{
if (includeIDs)
{
players.Add(String.Format("{0} (IX: {1}{2})", ply.Name, ply.Index, ply.User != null ? ", ID: " + ply.User.ID : ""));
players.Add(String.Format("{0} (IX: {1}{2})", ply.Name, ply.Index, ply.Account != null ? ", ID: " + ply.Account.ID : ""));
}
else
{