Update packet logic up to 17 (not including 17 ->tile edit...something needs to be done with the last two bytes)
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c80ebbc116
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1 changed files with 14 additions and 3 deletions
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@ -443,13 +443,15 @@ namespace TShockAPI
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/// Velocity of the player
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/// Velocity of the player
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/// </summary>
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/// </summary>
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public Vector2 Velocity { get; set; }
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public Vector2 Velocity { get; set; }
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public byte Pulley { get; set; }
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}
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}
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/// <summary>
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/// <summary>
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/// PlayerUpdate - When the player sends it's updated information to the server
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/// PlayerUpdate - When the player sends it's updated information to the server
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/// </summary>
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/// </summary>
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public static HandlerList<PlayerUpdateEventArgs> PlayerUpdate;
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public static HandlerList<PlayerUpdateEventArgs> PlayerUpdate;
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private static bool OnPlayerUpdate(byte player, byte control, byte item, Vector2 position, Vector2 velocity)
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private static bool OnPlayerUpdate(byte player, byte control, byte item, Vector2 position, Vector2 velocity, byte pulley)
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{
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{
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if (PlayerUpdate == null)
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if (PlayerUpdate == null)
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return false;
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return false;
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@ -461,6 +463,7 @@ namespace TShockAPI
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Item = item,
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Item = item,
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Position = position,
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Position = position,
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Velocity = velocity,
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Velocity = velocity,
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Pulley = pulley
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};
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};
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PlayerUpdate.Invoke(null, args);
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PlayerUpdate.Invoke(null, args);
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return args.Handled;
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return args.Handled;
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@ -1251,7 +1254,7 @@ namespace TShockAPI
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if (args.Player.FirstMaxHP == 0)
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if (args.Player.FirstMaxHP == 0)
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args.Player.FirstMaxHP = max;
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args.Player.FirstMaxHP = max;
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if (max > TShock.Config.MaxHealth && max > args.Player.FirstMaxHP)
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if ((max > TShock.Config.MaxHealth && max > args.Player.FirstMaxHP) && !args.Player.Group.HasPermission(Permissions.ignorestathackdetection))
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{
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{
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TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.", true);
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TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.", true);
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return false;
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return false;
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@ -1988,13 +1991,19 @@ namespace TShockAPI
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var item = args.Data.ReadInt8();
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var item = args.Data.ReadInt8();
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var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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if (OnPlayerUpdate(plr, control, item, pos, vel))
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byte pulley = args.Data.ReadInt8();
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if (OnPlayerUpdate(plr, control, item, pos, vel, pulley))
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return true;
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return true;
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if (item < 0 || item >= args.TPlayer.inventory.Length)
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if (item < 0 || item >= args.TPlayer.inventory.Length)
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{
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{
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return true;
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return true;
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}
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}
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if (pulley > 2)
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{
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return true;
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}
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if (args.Player.LastNetPosition == Vector2.Zero)
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if (args.Player.LastNetPosition == Vector2.Zero)
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{
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{
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return true;
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return true;
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@ -2093,6 +2102,8 @@ namespace TShockAPI
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args.TPlayer.controlRight = false;
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args.TPlayer.controlRight = false;
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args.TPlayer.controlJump = false;
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args.TPlayer.controlJump = false;
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args.TPlayer.controlUseItem = false;
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args.TPlayer.controlUseItem = false;
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args.TPlayer.pulley = pulley != 0;
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args.TPlayer.pulleyDir = pulley;
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args.TPlayer.direction = -1;
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args.TPlayer.direction = -1;
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if ((control & 1) == 1)
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if ((control & 1) == 1)
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{
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{
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