Merge pull request #1621 from DankRank/playerid-rename

Rename PlayerID to PlayerId in SpawnEventArgs
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Chris 2018-04-30 00:11:26 +00:00 committed by GitHub
commit 423abb15c2
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2 changed files with 3 additions and 2 deletions

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@ -83,6 +83,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Removed the stat tracking system. (@hakusaro)
* Fixed erroneous kicks and bans when using `KickOnMediumcoreDeath` and `BanOnMediumcoreDeath` options. (@DankRank)
* Removed `TSPlayer.InitSpawn` field. (@DankRank)
* `OnPlayerSpawn`'s player ID field is now `PlayerId`. (@DankRank)
## TShock 4.3.25
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.

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@ -803,7 +803,7 @@ namespace TShockAPI
/// <summary>
/// The Terraria playerID of the player
/// </summary>
public byte PlayerID { get; set; }
public byte PlayerId { get; set; }
/// <summary>
/// X location of the player's spawn
/// </summary>
@ -827,7 +827,7 @@ namespace TShockAPI
{
Player = player,
Data = data,
PlayerID = pid,
PlayerId = pid,
SpawnX = spawnX,
SpawnY = spawnY,
};