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This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large. This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
## Upcoming Changes ## Upcoming Changes
* Compatibility with Terraria 1.3.4.4
* API: Version tick 2.0 * API: Version tick 2.0
* API: Added TSPlayer.KillPlayer() (@WhiteXZ) * API: Added TSPlayer.KillPlayer() (@WhiteXZ)
* API: Added TSPlayer.Logout() (@ProfessorXZ) * API: Added TSPlayer.Logout() (@ProfessorXZ)
* Fixed connections after max slot is reached (@DeathCradle) * Fixed connections after max slot is reached (@DeathCradle)
* Fixed server crashes caused by client disconnections when attempting to read closed sockets (@Enerdy) * Fixed server crashes caused by client disconnections when attempting to read closed sockets (@Enerdy)
* Added some code to make trapdoors work better (@DogooFalchion)
* AllowCutTilesAndBreakables config option now correctly allows flowers/vines/herbs to be cut in regions without breaking walls (@WhiteXZ)
* REST: `/status` has been re-added. It will now always point to `/v2/server/status` and includes an `upgrade` field describing the newest status route (@WhiteXZ)
* REST: `/v3/players/read` now includes a `muted` field (@WhiteXZ)
* Fixed fishing quests not saving/loading correctly when login before join, UUID login, and SSC were enabled together (@DogooFalchion)
## TShock 4.3.21 ## TShock 4.3.21
* Compatibility with Terraria 1.3.4.3 (@Patrikkk, @Zaicon). * Compatibility with Terraria 1.3.4.3 (@Patrikkk, @Zaicon).