some checks for tp

This commit is contained in:
Deathmax 2011-06-05 17:27:18 +08:00
parent 30e46173c2
commit 436b50f26e

View file

@ -268,7 +268,7 @@ namespace TShockAPI
{
int ply = args.PlayerID;
string player = args.Message.Remove(0, 3).Trim();
if (Tools.FindPlayer(player) != -1 && player != "")
if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "")
{
TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
Tools.SendMessage(ply, "Teleported to " + player);
@ -281,7 +281,7 @@ namespace TShockAPI
{
int ply = args.PlayerID;
string player = args.Message.Remove(0, 7).Trim();
if (Tools.FindPlayer(player) != -1 && player != "")
if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "")
{
TShock.Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");