Change STS to 1 tile for @bartico6's quality of life changes
Since these reverts are on a per-tile basis, we only need to revert the first block not surrounding ones. Note: May cause problems with dropped sand because of gravity.
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1 changed files with 2 additions and 2 deletions
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@ -201,7 +201,7 @@ namespace TShockAPI
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if (!TShock.Utils.TilePlacementValid(x, y))
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{
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args.Player.SendTileSquare(x, y, 4);
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args.Player.SendTileSquare(x, y, 1);
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args.Handled = true;
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return;
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}
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@ -303,7 +303,7 @@ namespace TShockAPI
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if (!TShock.Utils.TilePlacementValid(tileX, tileY))
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{
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args.Player.SendTileSquare(tileX, tileY, 4);
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args.Player.SendTileSquare(tileX, tileY, 1);
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args.Handled = true;
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return;
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}
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